Byamarro's FutureLabs

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    • Legacy Citizen 5

    My shipyard and laboratory is designed to provide high tech experimental ships and devices.

    We make future happen today




    1. Angle measurment device v. 1 - The Watchmaker
    Type: Measurment Device

    Working?: Temporary not because in current dev builds objects docked by rails can't activate Area Trigger Block. But when it will be fixed it will work like charm.


    Describtion: This device is designed to gain data about entity rotation degree relative to another object.
    It's made from 2 pairs of round shields. Each pair measures Your relative rotation to target in one plane so 2 pairs gives You full data about

    It outputs logic data that can be converted to 2 binary numbers in range from 0 to 44 which represents degree of rotation relative to object that You want to measure.
    If Your ship is equipped with The Watchmaker then You need to choose target with standard "F" button. After doing that The Watchmaker will calculate Your rotation relative to Your target and will output 2 numbers: rotation degree in XY plane and rotation degree in ZY plane.

    Usefullness:
    1. It can detects if entity that is equipped with The Watchmaker is moving. If equipped entity starts to move then at leats one of values outputted by The Watchmaker will start to change. So You can equipp Your turrets in base with The Watchmaker and make alarm system that turns on red lights in Your base if Your turrets starts to target enemy.

    2. You can also detect if targetted by Your ship object starts to move.

    3. Hud in Your base that shows from where enemy comes.

    4. Can create radar that returns position of targeted entity or enemy entity in 3D space so You can make 3D map in Your base with mixed glass and lights.

    Single pair of measurming shields:





    Cherub I

    Class:
    Light fighter
    Mass: 142
    Length: 27m, width: 25m, height: 18m
    Weapon: 2x blue dumb missile barrels (each:: damage: 400, missile speed: 222.8, range: 3200, reload: 1s, power consumption: 2050)
    Shields: 542 // 16/s
    Power: 50 000 // 3788/s
    Thrust: 223
    Turning speed:: x: 1.8, y: 2.7, z: 1.8
    Additional equippment: Faction module, Bobby AI
    Logics: Openable cockpit
    Design style: Alpha Centauri
    Description:
    This fighter is all you need when it comes to massive production. Cherub I is very light but also very tough fighter that can be deadly for enemy's drone swarm. His shielding may not be best but it's covered with advanced armor and 2 deadly missile launchers that repeatedly shoot deadly blue projectiles at very long range.

    Cherub can be controlled manually or by AI, which allows you to produce him in great quantities.

    Screenshoots:



    Galaxy Glider I





    Description:

    Galaxy Glider I is designed to make intergalactic travels as safe as it's possible.
    This ship can maintain cloaker, radar jammer and overdrive turned ON at the same time.
    Additionally it's equipped with warp drive which can be loaded without disabling stealth system or overdrive.
    Icositetrachoron
    Class:
    Transcendential entity
    Mass: 165
    Length: 34, width: 331, height: 19
    Weapon: none
    Shields: 0 // 0/s
    Thrust: 77,5
    Turning speed: x: 2.1,y: 1.1,z: 1.6
    Additional equipment: none
    Logics: none
    Design style: Transcendential
    Desciption:
    After big amount of work, our engineers created god vehicle. This entity can take You where You want without worrying about nearly anything.
    Take Your faction to the next level and let's start to use Icositetrachoron, which is ship that is permamently cloaked and radar jammed, additionally it can perform jump every 0,5 second.

    Just a new ship inspired by Bench's Echo:


    I called it Eye of The God








    Small town at the back:

     
    Last edited:
    Joined
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    • Purchased!
    • Legacy Citizen 5
    Just a new ship inspired by Bench's Echo:


    I called it Eye of The God








    Small town at the back:

     
    Joined
    Sep 4, 2013
    Messages
    723
    Reaction score
    200
    • Purchased!
    • Legacy Citizen 5
    Galaxy Glider I





    Description:

    Galaxy Glider I is designed to make intergalactic travels as safe as it's possible.
    This ship can maintain cloaker, radar jammer and overdrive turned ON at the same time.
    Additionally it's equipped with warp drive which can be loaded without disabling stealth system or overdrive.
     
    Joined
    Sep 4, 2013
    Messages
    723
    Reaction score
    200
    • Purchased!
    • Legacy Citizen 5
    Cherub I

    Class:
    Light fighter
    Mass: 142
    Length: 27m, width: 25m, height: 18m
    Weapon: 2x blue dumb missile barrels (each:: damage: 400, missile speed: 222.8, range: 3200, reload: 1s, power consumption: 2050)
    Shields: 542 // 16/s
    Power: 50 000 // 3788/s
    Thrust: 223
    Turning speed:: x: 1.8, y: 2.7, z: 1.8
    Additional equippment: Faction module, Bobby AI
    Logics: Openable cockpit
    Design style: Alpha Centauri
    Description:
    This fighter is all you need when it comes to massive production. Cherub I is very light but also very tough fighter that can be deadly for enemy's drone swarm. His shielding may not be best but it's covered with advanced armor and 2 deadly missile launchers that repeatedly shoot deadly blue projectiles at very long range.

    Cherub can be controlled manually or by AI, which allows you to produce him in great quantities.

    Screenshoots:


     
    Last edited:
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    Joined
    Sep 4, 2013
    Messages
    723
    Reaction score
    200
    • Purchased!
    • Legacy Citizen 5
    Icositetrachoron
    Class:
    Transcendential entity
    Mass: 165
    Length: 34, width: 331, height: 19
    Weapon: none
    Shields: 0 // 0/s
    Thrust: 77,5
    Turning speed: x: 2.1,y: 1.1,z: 1.6
    Additional equipment: none
    Logics: none
    Design style: Transcendential
    Desciption:
    After big amount of work, our engineers created god vehicle. This entity can take You where You want without worrying about nearly anything.
    Take Your faction to the next level and let's start to use Icositetrachoron, which is ship that is permamently cloaked and radar jammed, additionally it can perform jump every 0,5 second.