Sinistar Industries: Babylon 5 ships and other work.

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    Hi! Would you mind posting a pic (and some infos) about your Warlock? I did one some time ago (although hand built and not very pretty).
    Nuke, that Warlock was amazing, like all of your other ships btw
     
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    Wow I don't know how I haven't seen this thread before. The ships here look great and a lot of them have potentials to be big hits on community content charts. Very well done!
     
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    mrsinister

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    KSP mentality:D
    HAHA! yup, I have KSP as well with my own mods.

    Wow I don't know how I haven't seen this thread before. The ships here look great and a lot of them have potentials to be big hits on community content charts. Very well done!
    Thank you very much, once StarMade is nearing its final phases I will release those to the community, just in case there may be things that need to be changed or altered or what not.
     

    mrsinister

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    I started work on some Shadow ships from Babylon 5....
    enjoy!

    Shadow Fighter



    Shadow Seeker



    Shadow Looter



    Shadow Scout


    Click [HERE] for more Ships to Download
     
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    mrsinister

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    Thanks to the new Rails system, I have made the Vorlon Transport petals open and close from the hotbar while flying. ;)
    This .gif doesn't show how smooth the animation really is, but you get the gist of whats going on. The animation does show them closing if you watch it longer, sorry bout the time between open and close. Also, you may have noticed the petals go through other blocks, that is because I added Ghost Armor blocks (all colors) with non-physical properties, meaning you can pass through them while they still look solid. Great for filling in the gaps when you need hull there but not a solid object so things can move. It's also great for other things as well.

    Vorlon Transport (Moving Petals)
     
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    mrsinister

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    A couple of newer ships I did while working on some larger ones....

    Centauri Sentri
    [Download]

    SoulHunter Gatherer scout ship


     
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    I spent day in constructing Shadow Battlecrab, and despite my efforts, it's not even close to your version. Really, outstanding work with a love to details.
    So...does it cloack and have a super-beam? Some good shields? I really want to download - if I may - one already, but can't find any download link.
    And the White Star is SO beautiful...and you can add some wedges to make her more smooth and roundy.
     

    mrsinister

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    I spent day in constructing Shadow Battlecrab, and despite my efforts, it's not even close to your version. Really, outstanding work with a love to details.
    So...does it cloack and have a super-beam? Some good shields? I really want to download - if I may - one already, but can't find any download link.
    And the White Star is SO beautiful...and you can add some wedges to make her more smooth and roundy.
    I thank you for the kind words and compliment, I will add all my ships to download once everything is finalized. The Battlecrab still needs work, I posted that to show how far along I am. And yes, it does have a super beam. I make the ships according to their ship sheets from Agents of Gaming Babylon 5 Wars, since JMS considers them cannon and legit. I also devised a mathematical calculation to devise weapon, shields, n such. And yes I am adding smoothing as well. ;)
     
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    I'm new to StarMade, and your ships look awesome!

    I have two questions:
    Do you have a newer Starfury?

    How do you work?
    Or, what do I have to do, to build my own Starfury in SMEdit?
    Which older Version do I need to work with SMEdit?
     

    mrsinister

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    I'm new to StarMade, and your ships look awesome!

    I have two questions:
    Do you have a newer Starfury?

    How do you work?
    Or, what do I have to do, to build my own Starfury in SMEdit?
    Which older Version do I need to work with SMEdit?
    Well, I don't use Smedit for fighters or anything thats not really large. The Starfury has been updated I will post a newer picture of it when I get the chance.
    And my work flow usually consists of the following:
    ~ Find Ortho views of spacecraft
    ~ Get the AOG Data sheet for said spacecraft if there is one. (Since I am doing Babylon 5, there are tons of data sheets)
    ~ Layout frame work according to the dimensions
    ~ Fill in and add smoothing if needed
    ~ I then chop out blocks for power, shields, weapons, lights/crystals, while keeping it looking like it's supposed to, or damn close to it.

    My other ships I just free form, it may start off as a weapon or logic testing platform and then I look at it, add blocks here n there and just sculpt with blocks till I get something interesting going. Thats how the Sun Runner and Rift-Seeker and a few others came to be. I'll also work with Blender, since I do that a lot anyway, and if I come up with something worthy, THAT is when I will use Smedit to convert my design over and import to Starmade.

    Now, for thee much larger ships of Babylon 5, I'll usually make a low poly model from the Ortho Views in Blender (or get perms from someone who already has done one, if its good) and use Smedit, Why? some ask? well, I am doing 300+ ships from a lot of factions and it's me, and 2 others working on them, and on top of all that, I run custom configs on my server and textures that suit the Babylon 5 Universe, lol and last but not least, I am also laying out all the points and gates and planets, etc. that is in the Babylon 5 Universe. So yeah, there are those that scoff at Smedit, but ya know, I could care less...I have a ton to do and real life stuff going on, which gives me a small window of working on things. But by the time I am done, I will have a True Babylon 5 Universe (server) complete with the actual jump gates, locations, factions, Ships, etc, etc. :D

    Sorry if that explanation is long winded....

    Edit: Forgot to answer a couple questions: I use the newer Smedit (should be a thread in the 3rd party mod section I think) with Starmade version 0.19174 Build 20150319_050107
    I rename the main folder to Starmade_4Smedit and have the corresponding other folders,
    ie:

    C:\StarMade_4Smedit\StarMade\

    note: in the Starmade_4Smedit folder is the Starmade launcher and do not update when asked.
    then just download and put the Smedit into the starmade folder and when you start Smedit just tell it where its operating from, ya know the pathing.... ie: C:\Starmade_4Smedit\Starmade\
    and that should be it, also You may want to be aware I only use that to get my binvoxed Blender obj's into a block format and to move the core around and sometimes paint.

    Alert: A lot of people just don't remember or understand that to use that Smedit you MUST LOAD A BLUEPRINT FIRST! usually it auto loads a large ship but I delete that and use a much smaller ship, since its less memory load on the program. But once you load a blueprint, you are then fine to import to your hearts content.
     
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    Reilly Reese

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    Ought to post your texturepack here then.

    There hasn't been a custom texture pack thats been up to date since...forever it feels like.
     

    mrsinister

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    Ought to post your texturepack here then.

    There hasn't been a custom texture pack thats been up to date since...forever it feels like.
    Most definitely! :) Once I get everything finalized and looking great, I will post it.

    Also, to everyone, I just recently got a house,moved into it and started the long arduous task of unpacking....So, I do apologize for not posting anything as of late.
     

    mrsinister

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    Greetings Everyone!
    I am starting to add download links under the ship names that have them available! ;) I just uploaded the new Starfury to the user content section, don't forget to check it out. Also, let me know if I put enough info / pics, lol not really sure how I wanted to present it, so I kinda winged it for now.


    I'm new to StarMade, and your ships look awesome!

    Do you have a newer Starfury?
    Yes, Yes I do.... it is now on the first page of my thread with a newer picture and download link. ;)
    enjoy!
     
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    mrsinister

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    Hello Everyone,
    I have added a lot of download links and I will continue to do so till all are finished and I catch up to what we are working on, and I replaced the old ship pictures with newer ones. Enjoy! ;)

    Also, once everything that I have posted here has a download link, I am going to have to redo the thrust, I just noticed that after that update(or an update that I missed something) the thrust on my ships dont go above mass anymore, and that is with my config edits where I made it 1.4 instead of 1.0.....sooo on a standard server, thrust output must be really low. I will update the ship resource once all have been approved. And apparently I need to look at what is going on now...lol..I move 'n am out of the loop for a little and Starmade gets an update that changes the behavior of things.

    Edit: I found the issue. it's the Advanced Armor blocks, apparently they add more mass now, and as such mess up my fighters. So I am asking everyone that views this thread, Should I make the fighters with Standard Armor now instead of Advanced?
     
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