This update features numerous improvements to the original Warminer:
- All Missile Arrays have been split into smaller Arrays, to compensate for the new Missile Power Consumption formula.
- Missile Array #1-1 is now an Ion Missile, for bonus Shield damage.
- Advanced Armor has been downgraded to Standard Armor, to lighten the load for the new Primary Jump Drive.
- A Primary Jump Drive with an ideal Sweet Spot ratio of Jump Modules has been added. A backup Jump Drive remains.
- The Core Blaster(tm) has been revised to be usable under the new formula.
- The Planet Smashers(tm) have been restored to 50 Pulse Modules.
- A Scanner Computer has been added, to assist Warminer with Missile-based Combat.
- Massive amounts of storage have been added to the Tactical Bridge/Cargo Bay.
- Turrets have been upgraded to Tech II, which means they now have Shields.