The newest thing from yours truly! With this ship, I tried something different and make a ship that would work well when you have friends you want to play with. In other words, this ship is not designed to be the best 1v1 ship ever, and should not be treated as a solo ship.
The ship also comes with 4 identical fighters in its hangar. These fighters have jamming, and a push pulse on the ship. They're meant to be piloted by humans, so bring friends! Enjoy making people angry with the push pulses
Some piloting tips for this ship:
Don't attack anything your size or larger without some escort ship, this is not designed to do that. The main ship try should stay at range from enemy ships, and nuke smaller or disabled ships with its missiles. Your fighters need to get within about 150 meters of the enemy ship for the push pulses to have an effect, so activate that jamming and pray they have no swarm missiles! Also you can disable each other with that so... careful. Be aware enemy ships can still fire their weapons while pulsed, so stay behind or to the sides of them.
That's 23,685,658 shields, for those who don't know what's up with the E7
Also has a full 60% defensive ion, and 1:1 needed blocks for its jump drive.
Has a 100k dps beam/beam/ion weapon, and 500k dps between its two missile/beam/explosive weapons. The beam volleys for about 1.5m shields, and the missiles volley for about 22m shields total.
The ship also comes with 4 identical fighters in its hangar. These fighters have jamming, and a push pulse on the ship. They're meant to be piloted by humans, so bring friends! Enjoy making people angry with the push pulses
Some piloting tips for this ship:
Don't attack anything your size or larger without some escort ship, this is not designed to do that. The main ship try should stay at range from enemy ships, and nuke smaller or disabled ships with its missiles. Your fighters need to get within about 150 meters of the enemy ship for the push pulses to have an effect, so activate that jamming and pray they have no swarm missiles! Also you can disable each other with that so... careful. Be aware enemy ships can still fire their weapons while pulsed, so stay behind or to the sides of them.
That's 23,685,658 shields, for those who don't know what's up with the E7
Also has a full 60% defensive ion, and 1:1 needed blocks for its jump drive.
Has a 100k dps beam/beam/ion weapon, and 500k dps between its two missile/beam/explosive weapons. The beam volleys for about 1.5m shields, and the missiles volley for about 22m shields total.
From the front
From the side
From the top
From the back, featuring its adorable little fighters!
From the side
From the top
From the back, featuring its adorable little fighters!