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    The Phantom 2016-10-22

    The Phantom was a modified VCX-series auxiliary starfighter that was attached to the VCX-100 light freighter known as the Ghost. Both vessels were manufactured by the Corellian Engineering Corporation. The auxiliary ship was armed with a Taim & Bak MS-2B twin laser cannon and a Taim & Bak KX4 dorsal laser turret[1] The Phantom had a former starfighter cockpit that had been sourced during an earlier raid. It was also equipped with four swinging seats which could be folded to make way for goods. The Phantom also had a hatch which led down to the Ghost's ship ladder.[8]

    This build has Twin Cannons and 1 Autoturret on top.
    View attachment 33746
    Phantom exterior- wings up
    View attachment 33747
    Phantom exterior-wings down
    View attachment 33748
    Phantom- stats

    This is my first build, so any constructive criticism is welcomed.
    Feel free to use and modify.
    Thanks,
    Velociraptor501
    Author
    Velociraptor501
    Downloads
    508
    Views
    567
    First release
    Last update
    Rating
    2.00 star(s) 1 ratings

    More resources from Velociraptor501

    Latest updates

    1. Phantom Update 1

      I have updated The Phantom. I have now removed the auto turrets and have updated the speed...

    Latest reviews

    Okay for the first ship, but better you'd keep it for yourself instead of uploading it here.

    What should be improved:
    1) Thrust-weight ratio. 0.8. Top speed 64,1. Are you joking? This ship can't get away from anything!!! And simple voyage to the nearest planet will last A LOT of time. Jeez, even my freighters (which are not in any way meant for speed) are almost two times faster...
    2) Armament. First of all, the turret is non-functional since it is mono-axial. The AI aims in approx. 10-20 degree angle, thus only the target in turret's rotation plane will be shot. With 1-block cannon!!! Unless you're attacked by an astronaut, that's not going to frighten the opponent.
    3) Armament-2. Those guns... Don't you think they're too powerful for your ship reactor? And too weak to do anything to an opponent?
    4) And now to reactor. 955,7 e/s? That's good for a decoy, not even for a drone. Needs to be increased at least five to ten times.
    5) Shields? Ok, the capacity is good for such a small ship, but its regen... Remember, when under attack, your shield regen falls to 25% of itself. 6 S/sec. Not fun...
    Velociraptor501
    Velociraptor501
    Thank you. I have used your advice and fixed almost everything.