Way back in late 2015 I started to build this monstrosity, which at the time clocked in at ~1.3mil mass. Since then, I've learned quite a lot about how the game functions as a whole and why basically everything in the original was wrong. So here's the (600k mass lighter!) version of it, completely retrofitted.
(Though I've learned more still since making it so lol it's garbage at pvp)
The interior is minimal but not absent; has crew quarters, a mess hall, an infirmary, science lab, crew quarters, and a shuttle bay, as well as two bomber bays.
Contains-
7x Heavy Turrets(9200 mass)
23x Medium Turrets(900 mass)
54x AMS Turrets(What was I thinking)
2x Anti-Astronaut Turrets
2x Fornax-Class Bombers
1x Shuttle
4x 48k Module MBPunch In-Nose
1x 72k Module MBIon In-Nose
16,200 Block Inhibitor
1,015 Output Salvage Array
1,962 Module Jump Drive
Chain Drive
6.2M Cargo Storage
2Mod Jammer
Combat critique is appreciated but bear in mind that I personally view this as mediocre pvp-wise and understand most of its flaws there. Aesthetic critique, however, is both heavily appreciated and requested.
(Though I've learned more still since making it so lol it's garbage at pvp)
The interior is minimal but not absent; has crew quarters, a mess hall, an infirmary, science lab, crew quarters, and a shuttle bay, as well as two bomber bays.
Contains-
7x Heavy Turrets(9200 mass)
23x Medium Turrets(900 mass)
54x AMS Turrets(What was I thinking)
2x Anti-Astronaut Turrets
2x Fornax-Class Bombers
1x Shuttle
4x 48k Module MBPunch In-Nose
1x 72k Module MBIon In-Nose
16,200 Block Inhibitor
1,015 Output Salvage Array
1,962 Module Jump Drive
Chain Drive
6.2M Cargo Storage
2Mod Jammer
Combat critique is appreciated but bear in mind that I personally view this as mediocre pvp-wise and understand most of its flaws there. Aesthetic critique, however, is both heavily appreciated and requested.