Succubus

    Succubus V2

    Way back in late 2015 I started to build this monstrosity, which at the time clocked in at ~1.3mil mass. Since then, I've learned quite a lot about how the game functions as a whole and why basically everything in the original was wrong. So here's the (600k mass lighter!) version of it, completely retrofitted.

    (Though I've learned more still since making it so lol it's garbage at pvp)

    The interior is minimal but not absent; has crew quarters, a mess hall, an infirmary, science lab, crew quarters, and a shuttle bay, as well as two bomber bays.

    Contains-
    7x Heavy Turrets(9200 mass)
    23x Medium Turrets(900 mass)
    54x AMS Turrets(What was I thinking)
    2x Anti-Astronaut Turrets
    2x Fornax-Class Bombers
    1x Shuttle

    4x 48k Module MBPunch In-Nose
    1x 72k Module MBIon In-Nose
    16,200 Block Inhibitor
    1,015 Output Salvage Array
    1,962 Module Jump Drive
    Chain Drive
    6.2M Cargo Storage
    2Mod Jammer



    Combat critique is appreciated but bear in mind that I personally view this as mediocre pvp-wise and understand most of its flaws there. Aesthetic critique, however, is both heavily appreciated and requested.
    Author
    BiohazardousFallout
    Downloads
    446
    Views
    697
    First release
    Last update
    Rating
    4.50 star(s) 2 ratings

    Latest reviews

    Great ship, it looks very good. My only complain is the top, which is... a bit flat, between the turrets. It lacks of relief and details. Also I've seen better looking turrets, but these ones are not bad. 8.5/10, great work. can be excellent with a bit more of work. :)
    I've seen this ship in action and it's as scary as it looks. In performance it may not be as competitive as certain vessels in it's mass range but It definitely breaks stuff and looks good while doing so.