Features changed— Refit with current game weapons and systems. Added grills to enhance the lift tube, prisoner cells, the "sensor masks" on the side of the ship's exterior, and the bridge. All lights are now red. Hazard blocks added to the rear entry hatch. All outer hatches are now blast doors. Moved entry hatch from the bottom on the side to the top on the side in an airlock configuration. Core room now has a medical station. Added a jump drive as a hyper drive. Charges slowly. "Skinning table" moved from the cargo hold up to the lower deck's front room. The chairs in the bridge and Bossk's personal quarters now support sitting.