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    Scheme's build helper initiative 0.42

    The mod is currently a single class file, containing one additional build helper, the "Precise circle". The following picture shows three arcs, the green ones were created using the Circle build helper, with radiuses 9 and 10, respectively. The grey one does have a radius of 9.5, created using my custom build helper.
    starmade-screenshot-0038.jpeg


    Usage
    Use it like any other build helper, but with one difference: Since the interface doesn't support precise values the helper divides the selected radius by 10. Thus, you have to select your desired radius multiplied with 10. Example: For the 9.5 arc in the picture I chose a radius of 95.

    Installation
    Since the modding API is still in its infancy, there is no update-proof way to register custom build helpers using the mod loader. Therefore, the installation works like this:
    1. Use an archive manager to open the StarMade.jar.
    2. Navigate to the following directory: org/schema/game/client/view/buildhelper
    3. You should see several other files, i.e. CircleBuildHelper.class. If not, go to step 2.
    4. Drop the downloaded PreciseBuildHelper.class file into the directory you just navigated to.
    5. Start the game.

    Licensing
    Once the API becomes more stable, I am going to release this and any other build helpers I am going to make under the GPL. For now, do what you will with that file, as the source code is so trivial that one simply can't claim any rights on it.
    Author
    der_scheme
    Downloads
    478
    Views
    589
    First release
    Last update
    Rating
    4.67 star(s) 3 ratings

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    Latest reviews

    Licensing
    Once the API becomes more stable, I am going to release this and any other build helpers I am going to make under the GPL. For now, do what you will with that file, as the source code is so trivial that one simply can't claim any rights on it.

    Nice :D
    GPL-infect StarMade, you have my support ^^
    Okay, I like the idea, but there is one thing that bugs me: Radius must be multiplied by 10 in order to function.

    Now I have no idea how Java coding works, but wouldn't it be simple to make it so that the radius is multiplied by ten, then plus the answer of that function as the number for this one? Just saying, it would make things simpler for the n00b like myself. Otherwise, I just have one thing to say:

    FINALLY I CAN HAVE PROPER CIRCLES IN STARMADE WITHOUT USING A THIRD-PARTY SITE!

    Keep up the good work.
    -CAPTAINZACH
    I really like this, and the idea. I am looking forward to the full release! :D