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    Latest Reviews

    1. Arcanium_Voice
      Arcanium_Voice
      3/5,
      Version: 1.0
      Great aesthetics... where is the bobby ai :/
    2. TrueExcalibur116
      TrueExcalibur116
      5/5,
      Version: 2017-04-25
      Yay finally a worthy target for the normandy on the dock <3
    3. Brodillian
      Brodillian
      5/5,
      Version: 3.7
      I love it so far, the only thing I see ( idk if you've noticed) that may help you is if you finished the exterior first. on the bottom there is a bit of reactors hanging out and also a few issues with the turrets. I feel though (because it looks like your doing both exterior and interior at once) it will be easier to build inside and know how much room you have if you finish the exterior first. (remember I'm not trying to be rude, just trying to help a bit) but keep up the great work and I cant wait to see the final result of it. and also if you are building this alone, I wish you the best because it is very difficult to do something like this solo.
    4. Dadau
      Dadau
      5/5,
      Version: 2017-04-25
      1:1! God! God!
      1. Serene-Switch
        Author's Response
        All my recreations are 1:1, sorry it's not finished for you, but the design for the interior is there at least
    5. jeb99
      jeb99
      5/5,
      Version: Aegis Class MkII
      nice compact turret design
    6. jeb99
      jeb99
      5/5,
      Version: 8.0
      love the design.. nice work!
    7. OmegaGame
      OmegaGame
      5/5,
      Version: 2017-04-11
      Pretty neat idea that is aesthetically stunning. But i would like to have seen some jump inhibitors and cloak breaking logic driven tech implemented to give it all of the defensive measures you could ask for
      1. Guthris
        Author's Response
        Thanks for the review. As scanners dont respond to logic i cant yet make it cloak breaking. The lack of inhibitors is since its only the light version. Bigger aspirations are underway and will put all other gunplatforms to shame http://prnt.sc/ena68f
    8. crazyf22raptor
      crazyf22raptor
      5/5,
      Version: K-200-A
      Really nice love the industrial look with the almost half finished design. really unique style, 11 out of 10
    9. dina magiani
      dina magiani
      5/5,
      Version: v3.0
      Excellent! thanks i'll test it out
      1. jeb99
        Author's Response
        Thank you sir, hope it helps you. Enjoy
    10. Star-Boy
      Star-Boy
      5/5,
      Version: 2017-04-24
      Another beautiful ship. I love the hull design on your ships. I think you need to do one more pass on the ship's hull because there seems to be some missing blocks here and there.
      1. LordGraftin
        Author's Response
        Thank you ., just touched up those spots
    11. Calhoun
      Calhoun
      4/5,
      Version: 2017-01-28
      The exterior is absolutely gorgeous, but the interior feels a bit flat.
      1. Deserea
        Author's Response
        Ooo ill keep that in mind for the update! Thank ya! :D
    12. Aesthetics
      Aesthetics
      5/5,
      Version: V1.0
      I'M A MAJOR FACTION? What Starmade devilry is this?
    13. Aesthetics
      Aesthetics
      5/5,
      Version: V3.0 Remodel
      There, I rated your bloody ship

      This is all your fault
      1. Jake_Lancia
    14. Matt_Bradock
      Matt_Bradock
      5/5,
      Version: K-200-A
      F***ing awesome. Nuff said.
    15. Gmodism
      Gmodism
      5/5,
      Version: Mk 1.0
      This is a great use of logic, great work!
      1. Wilavid7
        Author's Response
        Thanks! be sure to check out the other logic game I made, it has even more logic involved.
    16. Yellow Voices
      Yellow Voices
      4/5,
      Version: 1.0
      1. Star-Boy
        Author's Response
        Thanks for reviewing my ship. I thought it was funny how many times you criticized it for not being a battleship when it has "destroyer" in it's name. I built it primarily to serve as an escort ship for my mining fleets. I plan to release a few variants of this ship for RP, PvP, and other roles. These will have different interiors, systems, turrets, and some changes to the exterior. I didn't like the look of these turrets at first but they definitely grew on me after a while. Having them hang low like they do gives them a much better ability to track targets. The blast shield is meant to be reminiscent of a medieval helmet to make the ship look a bit like a knight or more specifically a paladin. I think it'd look better if it only flipped up 45 degrees instead of 90. The inner ship remote was labeled "Chain Drive" and the lights are supposed to blink but it seems these things don't get saved in the blueprint so I'll add some display modules to explain how to set those things up. I wish you had tested the weapons on another ship because the beams are pretty neat. They have 90% EMP effect which negates about 3 million e/s recharge. Most ships hit by these beams quickly lose all power. With no power they can't fire back, regenerate shields, or run away. With no power for shield regen the beams can drop enemy shields as fast or possibly faster than ion beams. Once the enemy's shields are down the nukes can be dumb fired to blast large sections of the ship away. The turrets are 500/500/500 cannon/cannon/explosive and absolutely wreck any fighters they target.
    17. Jake_Lancia
      Jake_Lancia
      5/5,
      Version: K-200-A
      Absolutely gorgeous.
    18. kikaha
      kikaha
      4/5,
      Version: 1.0
      Original, i like it.
    19. darknassius
      darknassius
      5/5,
      Version: 1.0
      you make a nice work on the shape he is very nice the canon turrets too
    20. darknassius
      darknassius
      5/5,
      Version: K-200-A
      very nice il like he s hammer head ^^with nice details on the shape