- Game version
- v0.201.347
Your unorthodox starter ship. Should be easy to build with starting resources and credits if not with 5 mins of mining. Has two micro salvaging groups with cargo storage of 500. Also it has maxed turn rate, top speed and mining bonus.
*Can be easily converted to a fighter by replacing salvage modules with cannons, beams or missiles but I feel at this size, its pointless.*
Stats:
Power generation: 900 e/s (100% stabilization with 44.4% buffer)
Shield Capacity: 1000 HP
Shield regen: 250 HP/s (4 secs to fully recharge)
2 x 150-salvage power groups
Thrust: 135.9
Mass: 25.2
Dimensions: 17 x 7 x 15
P.S. I've tried it with all systems on recharge and power generation holds up well. So it won't run out on juice unless you modify it as a fighter.
*Can be easily converted to a fighter by replacing salvage modules with cannons, beams or missiles but I feel at this size, its pointless.*
Stats:
Power generation: 900 e/s (100% stabilization with 44.4% buffer)
Shield Capacity: 1000 HP
Shield regen: 250 HP/s (4 secs to fully recharge)
2 x 150-salvage power groups
Thrust: 135.9
Mass: 25.2
Dimensions: 17 x 7 x 15
P.S. I've tried it with all systems on recharge and power generation holds up well. So it won't run out on juice unless you modify it as a fighter.