Hey guys look, a big ship! This build was a huge learning experience for me, many thanks to FlyingDebris for helping me out with many mechanics of ship building. I made a conscious decision to sacrifice a large possible interior for more stats, as I made this with the assumption that I would use this ship. And I don't role-play. Sorry
How bout dem pictures tho? Spoilers for more organization.
I feel like I should make a shipyard post and group up all my ships there. Meh.
UPDATE 11/21/14 (21/11/14 for europeans?) : Due to schema changing how weapon systems work these weapons are now outdated and my damage measurements are probably terribly wrong. I'll redo the weapons when I get motivation to, sorry.
How bout dem pictures tho? Spoilers for more organization.
Front/side
Nose
Top
Back
Nose
Top
Back
Small stop turret
Ion beam turret
Small missile turret
Ion beam turret
Small missile turret
Stats
Cost: 880,595,415
Length: 500m
Height: 95m
Width: 171m
Blocks: 1,899,156
Mass: 193,738.2 (With turrets attached)
Thrust: 171,589.8
Power: 500,426,067.6
Power/s: 7,004,184.3
Shields: 30,488,488
Shields/s: 500,170
Has both a jump drive and a scanner, apologies if they charge slower than desired.
Armament
Ion siege beam that does 10m damage a shot (uses a lot of power, don't use it often.)
2 groups of 4 missiles, for 8 missiles total that do 18mil damage combined.
Four rapid fire punch cannons with 400k dps total
Four sniper ion cannons that total 300k damage a shot
12 ion beam turrets, that each do 250k a shot.
12 rapid fire cannon stop turrets.
4 small hulk missile turrets.
Cost: 880,595,415
Length: 500m
Height: 95m
Width: 171m
Blocks: 1,899,156
Mass: 193,738.2 (With turrets attached)
Thrust: 171,589.8
Power: 500,426,067.6
Power/s: 7,004,184.3
Shields: 30,488,488
Shields/s: 500,170
Has both a jump drive and a scanner, apologies if they charge slower than desired.
Armament
Ion siege beam that does 10m damage a shot (uses a lot of power, don't use it often.)
2 groups of 4 missiles, for 8 missiles total that do 18mil damage combined.
Four rapid fire punch cannons with 400k dps total
Four sniper ion cannons that total 300k damage a shot
12 ion beam turrets, that each do 250k a shot.
12 rapid fire cannon stop turrets.
4 small hulk missile turrets.
I feel like I should make a shipyard post and group up all my ships there. Meh.
UPDATE 11/21/14 (21/11/14 for europeans?) : Due to schema changing how weapon systems work these weapons are now outdated and my damage measurements are probably terribly wrong. I'll redo the weapons when I get motivation to, sorry.