- Game version
- Power 2.1/Quickfire
Experimenting with the updates a bit, I've come to really see the beauty of the new power/shield/chamber systems. It is really quite incredible.
Anyways, this is a result of chamber experimentation!
Introducing the Poltergeist Class Corvette! Created after the great catastrophe in the damaged shipyards of the Alisla Syndicate, the Poltergeist Class marks a new era for the Syndicate. Although fragile and unarmed, the Poltergeist has powerful stealth technology, capable of permanent cloaking, hiding its signature, and preventing missile lock-on. Despite its size, only the most powerful scanner systems can uncloak it.
It is also equipped with a medium strength scanning system for exploration and intelligence missions.
Furthermore, it posts powerful thrusters, respectable deflector shields, room for storage if need be, and an automatic landing platform. It is mounted with a docker, but should only be docked on flat landing pads.
Explore the unknown safely!
Anyways, this is a result of chamber experimentation!
Introducing the Poltergeist Class Corvette! Created after the great catastrophe in the damaged shipyards of the Alisla Syndicate, the Poltergeist Class marks a new era for the Syndicate. Although fragile and unarmed, the Poltergeist has powerful stealth technology, capable of permanent cloaking, hiding its signature, and preventing missile lock-on. Despite its size, only the most powerful scanner systems can uncloak it.
It is also equipped with a medium strength scanning system for exploration and intelligence missions.
Furthermore, it posts powerful thrusters, respectable deflector shields, room for storage if need be, and an automatic landing platform. It is mounted with a docker, but should only be docked on flat landing pads.
Explore the unknown safely!