LSD Savannah

    LSD Savannah 1.9

    So this took a while due to a strange bug I had to track down. Apparently something was causing the mass to register as 39,000,000. So I had to look over the entire outside and move things about a little until that went back to 7.6k mass. Weird I know... anywho...

    Change log;

    - Huuuuuuuuge improvement to drone capacity. Old 30: New 40

    As you can see in the pic below, I went from 6 individual racks to 2 large ones. In the process I gained enough space to add 10 more drones!


    -But wait, der's moar! If you haven't noticed it yet lemme just tell you, Diversity!

    I decided that one single type of drone would provide a good amount of firepower, but adding in a second type of drone would spread that firepower out a little and help with a wider variety of targets. AMS got you feeling useless? NO more I say! Now these racks include overdriven extended range beams in the form of phaser flea mk4s.

    -Updated Drones!

    While shoveling in phaser fleas and processing upgrades a plenty to them, I took the liberty of upgrading the Rumble Bee's to mk2s. These possess a potent new rapid fire rocket launcher. The entire setup is slightly larger than before, providing more dps.

    -Forcefields!

    The old ones were getting in the way of the missile tubs. Not to mention they weren't actually stopping anything while turned off. Now they can be running all the time offering some protection to these valuable mission modules. Which will one day be interchangeable.



    -Some tiny other things, see if you can spot them! ;)