- Game version
- v0.203.108
Since I have been playing SM for a while, I thought I'd post my first ship (my first post) on SM resource. This ship was meant to be functional as an escort destroyer to tackle ships smaller than her, but due to future long days of inactivity from SM ahead, I wasn't able to complete her fillings, so I left her as a shell instead. The ship has already various working logic system that may enhance experience of the ship, including the broadcast system, which broadcasts input message throughout the ship for exactly 5 minutes (300 seconds on binary counter). Turrets on the other hand are functional, they're just underpowered due to lack of reactors for now.
Update 1.1.0:
I updated her exteriors to fix the look on some of her parts. Interior remains the same, so the update is only aesthetic.
Brief look on exterior
Topside view
Underside view
Side view
Underside view
Side view
Engineering Station (Main Floor)
Captain's Quarters
Hallway at the lower floor
Hallway view to the bridge door (Upper Floor)
Captain's Quarters
Hallway at the lower floor
Hallway view to the bridge door (Upper Floor)
I also built a help computer on the main floor across the elevator powered by logic for user-friendly interface. Be sure to check it out, it has most of the documentation of this ship including the ship's functionality and floor information so you don't get lost easily hopefully.
Note:
If the logic is burdening your or someone else's server, consider removing the logic in the build mode as the ship is logic-heavy except for the bridge doors and dock. Also if you want the earlier version of the ship with her older looks, the files are still saved in the history section in case you don't know.
If you have any issues with the ship especially the logic, feel free to contact me.