KOTOR Sith Fighter
Used as the bulk of Darth Revan and Darth Malak's forces during the Jedi Civil War, the Sith Fighter left little to no room for error for its pilots. Its armor did little to protect the pilot nor did not carry shielding or a hyperdrive. It was mass produced in the Star Forge a fast and agile light weight fighter that only mounted two laser cannons for weaponry. For storage in the carrier vessels, or when it landed, the wings would fold towards the center in an attempt to make itself compact.
Special Characteristics:
For landing or docking the four wing mounts will rotate to compact itself. The two laser cannons are mounted on the base entity for ease of player combat. The forward two wings act as generators with auto resetting delay loops (depending on server lag) while the rear two contain extra thrusters for increased speed and maneuverability. It might be necessary to go into the thruster settings and select inherit from docked entities.
Stats:
Mass: 181.7
Length: 40m, Height: 7m, Width: 25m
Power: 50,000 (regen 10,758 e/sec + 2 wing generators)
Thrust: 293.8, Max Speed: 529.2 (blocks: 59; Ratio to mass: 1.6)
Shields: 0
Structure HP: 19,830
Armor HP: 28,025
Notes From the Author:
If you enjoyed this build or have a comment or critique, please leave a review below and check out more of my builds.
Used as the bulk of Darth Revan and Darth Malak's forces during the Jedi Civil War, the Sith Fighter left little to no room for error for its pilots. Its armor did little to protect the pilot nor did not carry shielding or a hyperdrive. It was mass produced in the Star Forge a fast and agile light weight fighter that only mounted two laser cannons for weaponry. For storage in the carrier vessels, or when it landed, the wings would fold towards the center in an attempt to make itself compact.
Special Characteristics:
For landing or docking the four wing mounts will rotate to compact itself. The two laser cannons are mounted on the base entity for ease of player combat. The forward two wings act as generators with auto resetting delay loops (depending on server lag) while the rear two contain extra thrusters for increased speed and maneuverability. It might be necessary to go into the thruster settings and select inherit from docked entities.
Stats:
Mass: 181.7
Length: 40m, Height: 7m, Width: 25m
Power: 50,000 (regen 10,758 e/sec + 2 wing generators)
Thrust: 293.8, Max Speed: 529.2 (blocks: 59; Ratio to mass: 1.6)
Shields: 0
Structure HP: 19,830
Armor HP: 28,025
Notes From the Author:
If you enjoyed this build or have a comment or critique, please leave a review below and check out more of my builds.