KDI Wyvern Heavy Cruiser

    KDI Wyvern Heavy Cruiser MK1-1

    Foreword: This is more meant for NPC fleets, but it has full effects and power aux and can be piloted by a player. I dont recommend it due to Tank-like vessels in current metas are rather under powered.

    Ive been holding off this for a while, not to mention I made a previous "version" of this vessel to fill the role which was sadly terrible in several places. And i remembered to 3D the ship this time!


    starmade-screenshot-0015.png


    So its rather big. About 120k mass of armour and such in total. Its arnament is not that great nor is its power generation from a ship its size, but at least if your shields get 1 shot you wont be immediately dieing due to the armour on it.

    Again like my other ships, the spaced armour is a natural defence from enemy missiles. its up to 6 thick ADV on the sides, and the front is up to 30m thick on the nosecone.

    starmade-screenshot-0016.png


    It has a "mostly full" RIP interior including crew, storage, a shuttle hanger, a mess hall and kitchen, tactical and frontal viewing bridge, and a massive reactor bay

    starmade-screenshot-0018.png
    starmade-screenshot-0017.png

    this reactor bay has roating innards that spin faster and faster as power depletes as they "work" to get the power back up to full. There are various displays around the ship that show the reactor's energy status
    Also has some large thrusters that kick out a big plume

    starmade-screenshot-0016.png


    statcard and belly
    starmade-screenshot-0019.png

    Weapons: starmade-screenshot-0022.png (and forward bridge view)
    17200 total size CCPu, 6 outputs
    9400 total BBI, 1 output, 2.8m shield alpha
    2x 2-missile-50Pulse-Pierce, 35 radius/missile guaranteed 35m radius in 25hp blocks.
    Mixed turret arnaments
    8x MBPi "Crucible" VLS turrets
    4x CCPu "Mainstray" turrets
    4x BBI small turrets
    4x Decoy Launchers
    2x Assault CBI/CBE turrets to supplement long range firepower.

    Defences:
    Full ion (Shield harden)
    Full Punch (Armour damage reduction)
    15% pierce (Armour harden)
    20,000 block jump drive, 3000 total inhibitor
    Author
    Napther
    Downloads
    878
    Views
    1,537
    First release
    Last update
    Rating
    5.00 star(s) 5 ratings

    More resources from Napther

    Latest reviews

    Brutal
    Napther
    Napther
    Have you even tested it?
    Would like to hear or see what its done to other ships, or any flaws you may have encountered that I could either fix, or create a new ship to support it and remove those flaws, if you have done any testing on it or shooting etc.
    Lovely ship for testing. Was a bit surprised how much bigger it is in-game than I originally thought it would be ^^
    Napther
    Napther
    Glad it could be of use in that regard. The armour is pretty killer on its size and weight. When I stripped it back it was 50k mass of ADV armour on the shell alone... but I am curious as to what was tested on it...
    Nailed it.. Idk what you were thinking, but whatever it was you nailed it.
    Napther
    Napther
    The trick is to not really think at all.
    I think.
    very nice ship great job
    Wow. Just wow. You really took the armor theme dead seriously this time, Napther. And you made the entire ship look like it was just built from the ground up to take hits and dish them out. Which it does, flawlessly. An actual warship that looks like a badass f***ing warship, no unnecessary fancy "rule of cool" shenanigans, pure militaristic efficiency.
    Napther
    Napther
    hahah, yeah its definitely built to absorb missile hits to its sides. Im surprised you managed to combat-test it so quickly. And yup. Thats the Manufacturer ethos, Kinda similar to the Human ships in HALO that are built like bricks, and somewhat like the Stargate Tauri and Traveller ships which have a more "compact" look than elegant.

    Maybe that will change when I make a space yacht or two...