Foreword:
KDI reccomends NOT piloting this ship yourself without modification first. the ship uses 2x Cannon-Cannons-Punch. the AI will use these happily, but if you want you can refit the weapons in the 2 pods. These are easily removed and replaced with a different systems should you wish.
The Computers are located near the internal rail, and thick armour.
Now more shippies! YAAAAAYYYYY *cough*
KDI presents the Havoc III-H Interceptor... Yes, this is another version of the Havoc-frame.... I cant not build ships like it this small. Oh well. Thought that counts.
NOW WITH SKETCHFAB, YEAAAAA BOI
Original post continues below
This ship equips a 32 second charge jump drive to "quickly" intercept incursions of ships. It also comes with a Scanner, and a 100 block Jump Inhibitor, and a 35% Overdrive.
It has a rail cockpit door, However to sit in it, you have to replace the console with a wedge. Hopefully they fix the collision box of consoles at some point. Its also 100% compatible with new thruster plumes!
It has NO INTERIOR though, as this is meant to be an Interceptor, not a patrol vessel. Or deployed from a carrier as a heavy fighter if fitted with ion beams to take shields down on a frigate/cruiser.
The ship is armed with 3 turrets and 2 AMS, the 2 small shoulder missiles will hit a fast moving, light target like a drone or another fighter, as does the beam. The main ship only has cannons so it keeps its range to larger ships and will chew through their armour and blocks.
Its a belly-docking ship, but it also has planetary landing meta with its launch thrusters and wings to aid planetary atmosphere flight, though it lacks a stop effect for a super clean get away.
Disclaimer:
File is is Sment format, use the main menu -> Tools, Catalogue Manager -> import to get the file to a usable blueprint format.
KDI reccomends NOT piloting this ship yourself without modification first. the ship uses 2x Cannon-Cannons-Punch. the AI will use these happily, but if you want you can refit the weapons in the 2 pods. These are easily removed and replaced with a different systems should you wish.
The Computers are located near the internal rail, and thick armour.
Now more shippies! YAAAAAYYYYY *cough*
KDI presents the Havoc III-H Interceptor... Yes, this is another version of the Havoc-frame.... I cant not build ships like it this small. Oh well. Thought that counts.
NOW WITH SKETCHFAB, YEAAAAA BOI
Original post continues below
This ship equips a 32 second charge jump drive to "quickly" intercept incursions of ships. It also comes with a Scanner, and a 100 block Jump Inhibitor, and a 35% Overdrive.
It has a rail cockpit door, However to sit in it, you have to replace the console with a wedge. Hopefully they fix the collision box of consoles at some point. Its also 100% compatible with new thruster plumes!
It has NO INTERIOR though, as this is meant to be an Interceptor, not a patrol vessel. Or deployed from a carrier as a heavy fighter if fitted with ion beams to take shields down on a frigate/cruiser.
The ship is armed with 3 turrets and 2 AMS, the 2 small shoulder missiles will hit a fast moving, light target like a drone or another fighter, as does the beam. The main ship only has cannons so it keeps its range to larger ships and will chew through their armour and blocks.
Its a belly-docking ship, but it also has planetary landing meta with its launch thrusters and wings to aid planetary atmosphere flight, though it lacks a stop effect for a super clean get away.
Disclaimer:
File is is Sment format, use the main menu -> Tools, Catalogue Manager -> import to get the file to a usable blueprint format.
Yes, this ship was designed to "Intercept" a vessel or target from a carrier or from a station base. I need to build more a Multi-role patrol ship or maybe a patrol ship that carries a small drone escort, certainly not one of these things :P But some of my corvette classes are about the size required for it.