Kardith Battlecruiser-011f
This ship has been retrofitted so many times that it once was an actual civilian freighter at its start. Thick armored hulls, robust shield, and several other modifications have made this ship a powerhouse for combat.
Some of the original design of a freighter can be seen in some places. The crew quarters and living area are still mostly intact. Most of the original storage cells have been changed to upgraded power systems and shield units. Weapon systems over salvage beams and mining drones removed for fighters. What once might of been a friendly cargo ship is now nicknamed "Smiling Devil" by it's crew.
SHIP STATS
Current Mass 37,346.5
Length 182m, Height 53m, Width 71m
Top speed 53
Thruster power 7,937.5
Armor total 7,826,950
Power cap 31,791,550.3 1,796,524.4 e/sec
One medium dock
Six Small docks
One cargo ship dock
One large topside dock
80 Unit Jump Drive
60 Unit Jump Drive Inhibitor
176 Unit Scanner
7290 Auxiliary power system
WEAPONS
1024 Back Sidewinder Missile Computer (533 missile, 491 damage beam)
1051 Forward Straight Missile Computer (531 missile, 520 damage beam)
1294 Forward Heavy Cannon Computer (431 cannon, 431 damage pulse, 432 explosive)
Forward Slicer Beam Computer (376 beam, 376 damage pulse, 376 punch-through
Turrets
4 Topside Shotgun Siege Cannons (Target ai - Your Target)
24 AntiMissile Turrets
2 Forward Stop Cannons (Target ai - All)
2 Broadside Heavy Cannons (Target ai - All) (Note only effect vs large ships)
Docked Ships
6 Kardith Darts (Heavy fighter, Cannons and missile) (AI module installed and Crew from ship)
(Weird Side note... sometimes the outside turrets on spawn bugger out and just have to be redocked. Only happens due to most recent patch. Double check before you run into battle!)
This ship has been retrofitted so many times that it once was an actual civilian freighter at its start. Thick armored hulls, robust shield, and several other modifications have made this ship a powerhouse for combat.
Some of the original design of a freighter can be seen in some places. The crew quarters and living area are still mostly intact. Most of the original storage cells have been changed to upgraded power systems and shield units. Weapon systems over salvage beams and mining drones removed for fighters. What once might of been a friendly cargo ship is now nicknamed "Smiling Devil" by it's crew.
SHIP STATS
Current Mass 37,346.5
Length 182m, Height 53m, Width 71m
Top speed 53
Thruster power 7,937.5
Armor total 7,826,950
Power cap 31,791,550.3 1,796,524.4 e/sec
One medium dock
Six Small docks
One cargo ship dock
One large topside dock
80 Unit Jump Drive
60 Unit Jump Drive Inhibitor
176 Unit Scanner
7290 Auxiliary power system
WEAPONS
1024 Back Sidewinder Missile Computer (533 missile, 491 damage beam)
1051 Forward Straight Missile Computer (531 missile, 520 damage beam)
1294 Forward Heavy Cannon Computer (431 cannon, 431 damage pulse, 432 explosive)
Forward Slicer Beam Computer (376 beam, 376 damage pulse, 376 punch-through
Turrets
4 Topside Shotgun Siege Cannons (Target ai - Your Target)
24 AntiMissile Turrets
2 Forward Stop Cannons (Target ai - All)
2 Broadside Heavy Cannons (Target ai - All) (Note only effect vs large ships)
Docked Ships
6 Kardith Darts (Heavy fighter, Cannons and missile) (AI module installed and Crew from ship)
(Weird Side note... sometimes the outside turrets on spawn bugger out and just have to be redocked. Only happens due to most recent patch. Double check before you run into battle!)