DirtySpace Redux x64

    DirtySpace Redux x64 Currently Version 1.3

    I have updated this texture pack to .19476. I moved the appropriate textures to their places, and made a couple subtle changes. I recolored the faction permission blocks to be similar to the new ones, and I've added small red lights to the empty texture of the medical supplies (don't quote me on that. It was whichever medical thing got a major update in .19476) Other than that, all new textures are default x64 textures. I'm working on the emissive/specular mapping, but I've been busy so I haven't had too much time at it. I'll get that out as soon as I possible can.

    Until next time Kupu does a thing,
    ΔDaedalus
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    I'm going to try something new. I've created a Jump Inhibitor texture for this pack. Please give me feedback on the textures. If they suck, let me know, and I'll replace them with the default texture.
    Screenshot 2015-09-07 16.06.59.png


    Emissives coming soon.
    Added Shipyard Textures, so people using this for regular gameplay won't have missing textures.
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