Game version
    v0.203.173
    Support ship for fleets or alternatively a regional Multi-purpose workhorse.
    Mainly intended to land on platforms, but comes with 2 deployable docking rings.
    Features a Ramp entrance and a cargo elevator to the ground.
    There's a small shuttle held in a shuttle bay and a smaller speeder held in a separate bay.

    There's room for 10 crew. The ship is currently fitted with Astromech beams and weak push and pull.
    Its currently unarmed, but since the astromech beams are contained in easily replaceable boxes outside the main hull, a conversion to weapon modules should be mostly painless and reversible.

    The ship is full of interior. Systems have only grudgingly been given space to squeeze into. Shields are fairly good for a ship of this size with this much interior. There's a 1000-block generator so this ship can if needed, power later additions, docked ships or converted features.

    Dimentions:
    Length: 116m
    Height: 25m
    Width: 39m


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    If the shuttle bay door doesn't open, make sure the Top hatch is closed, Their open positions overlap, so they're locked from opening at the same time. I love and-gates!
    Sometimes The shuttle bay's extend platform button doesn't work. This is probably due to the Shuttle bay door button closing retracting the platform automatically in order to close back up, so it leaves the Flip-flop in the wrong state for the extend platform button, Its fixed by pressing the button again. I don't recommend spamming most buttons though. You never know if you've missed some way the logic can break.
    Author
    colonel lacu
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    28
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    106
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