Mass 522,241.094 (Blocks 5,031,005) [total /w rail: 613753.5]
Length: 599m, Height: 295m(313m w/ Ring), Width: 295m(313m w/ Ring) Power: 1,006,673,976.4 (30,007,224.9 e/sec)
Thrust: 615,244: PowerCons 819813.0; (blocks: 819813)
TurningSpeed: X-Axis 1.0, Y-Axis: 1.0 Z-Axis 1.0
Shields: 100,113,262 (250,178 s/sec)
Many moving parts:
Elevator and trams.
Cargo/hangar doors.
Rotating Ring, engine components and Satellite dish
A "Combat mode" Guns, Missile pods, turrets come out of the ship to "play"
Main Arsenal:
6 Cannon + Cannon + Overdrive Dealing 100K+ dmg each per shot
1 Laser + Laser + Overdrive Dealing 25-30 Million Damage
2 Sets of Nukes (Missile + Missile) to finish off shieldless enemies
1 Anti Fighter(originally planned as but are so powerful they work
great on caps too) Swarm curtain cumming out both sides of the ring
Turrets:
26 Point defense turrets (all over)
3 Large Cannon turrets (1 on each side of bridge. 1 on the back)
1 Medium-Large Machine-cannon (front and center)
2 Swarm Missile Turrets (Bottom of the ship)
8 Anti-Fighter Laser turrets (retracted, 4 top, 4 bottom)
Docked ships:
1 Gunboat (Forward most Hanger)
2 Fighter/Bombers ( 1 each side of Hangar)
4 Shuttles (come out the back end)
Note: all Hangar Doors opens/closes automatically when corresponding ship undocks/docks
Complete Imgur Gallery:
Length: 599m, Height: 295m(313m w/ Ring), Width: 295m(313m w/ Ring) Power: 1,006,673,976.4 (30,007,224.9 e/sec)
Thrust: 615,244: PowerCons 819813.0; (blocks: 819813)
TurningSpeed: X-Axis 1.0, Y-Axis: 1.0 Z-Axis 1.0
Shields: 100,113,262 (250,178 s/sec)
Many moving parts:
Elevator and trams.
Cargo/hangar doors.
Rotating Ring, engine components and Satellite dish
A "Combat mode" Guns, Missile pods, turrets come out of the ship to "play"
Main Arsenal:
6 Cannon + Cannon + Overdrive Dealing 100K+ dmg each per shot
1 Laser + Laser + Overdrive Dealing 25-30 Million Damage
2 Sets of Nukes (Missile + Missile) to finish off shieldless enemies
1 Anti Fighter(originally planned as but are so powerful they work
great on caps too) Swarm curtain cumming out both sides of the ring
Turrets:
26 Point defense turrets (all over)
3 Large Cannon turrets (1 on each side of bridge. 1 on the back)
1 Medium-Large Machine-cannon (front and center)
2 Swarm Missile Turrets (Bottom of the ship)
8 Anti-Fighter Laser turrets (retracted, 4 top, 4 bottom)
Docked ships:
1 Gunboat (Forward most Hanger)
2 Fighter/Bombers ( 1 each side of Hangar)
4 Shuttles (come out the back end)
Note: all Hangar Doors opens/closes automatically when corresponding ship undocks/docks
Complete Imgur Gallery:
My logic behind it is that unless you are getting hounded i won't be an issue.
That being said
Still a decent amount of empty space in there to fill up. (5-10%)
I modified it a bit recently (filled up some of the space) and managed to double shield regen, increase Energy regen by 5 mil/sec and increased thrust to keep a 1.1 ratio
Planning to release an update once i got it all filled be i need to balance it all.
considering I want to keep a 1.1 thrust/mass ratio and a functional radar jammer it gets a bit finicky filling it up and keeping it the way i want it.