- Game version
- 0.199.654
Cats in Space Federation Shipyards would like to introduce one our first ships to be allowed to be traded, bought, or sold to our friendly allied SM factions. We would like to present to you the latest "CIS - Convair-XJ9 Scavenger Space Jett with advanced systems, as commissioned by our very own mysterious leader, The Venerable Fleet Admiral SpaceCat.
We cats at "Cats In Space Federation Shipyards". also known as CIS, have Pride and take the time to build very balanced ships, sometimes, taking us months or even years to design, manufacture, and construct. Therefore, our Ships have a certain remarkable finesse to them.
Test fly one today and you might be amazed at how well they perform and fly. We must give some credit to the borrowed AI HAL9000 system, from 'spaceinvadersim', the creator of the Kombinat-42 mining station technology, that gives our ships that little extra '..umpff!' and high-techyness feel.
Featuring:
- Ship total mass of 1.6K
- Dimensions L:72m x H:20m x W:69m
- Power:987k Capacity /Regen: 255.7k kilowatts
- Rotation Potential Total: 0.5,0.5,0.8
- an impressive 2.4 ratio to mass thrust for near top speed flights with an incredible AI assisted 'fine angular vortex-vector thrust modulators' system, for those "Gerry... I'm coming in too Hot!!!" moments ;]_~~
- Shield Capacity: 201.7k /Regen: 4.158k
hidden Anti-theft Faction Block (Tab Menu to Access)
Weapons:
- Salvage System 748 group/beams x 20mods long
- 1x Damage Beam Laser
- 1x Shotboard Cannons
- 1x Semi-Rapid Fire short-range 'Dual-Strike' Missiles
- 2x Long-Range Lockfire Missiles
- 1x Scanner-19 system
- 1x Anti-theft Burst at Core (logic activated)
Special Systems:
- 1x (spacecat-x9r designed) HiTec LT Hyperdrive WarpJump System including a special 'Failsafe' system (in case core separation while in mid-jump)
- Massive Cargo Hold for ship's size ;]_~
- 1x " ;P in your face!!! " ***Escape Pod*** w/ Convair-xj9 Anti-theft Remote for parent-ship anti-theft system activation
- 1x Cryo-Sleep Room, for those long flight journeys
Interior & Summary:
The Convair-XJ9 features a deluxe fully detailed interior including, an Captain's quarters with office, a nice Cryo-sleep facility, passenger seating, computer consoles, Teleportation area, public accessible gravity, a very decent weapons & systems room, 2 very large Cargo holds, no Toilet! (warning: flying this ship requires many bathroom pit stops!), large screen entertainment, ...windows
Thank you on behalf of the Federation of Cats in Space! We hope that you enjoy our latest Spaceship Model, the Convair-XJ9.
Commissioning Signature, Meow,
Signed: SpaceCat ;]_~~
"currently residing on Freaks R Us Starmade server"
First-Time Ship Setup:
Note! :
The Blueprint of this ship doesn't always spawn the Hotbar setup correctly. Personally we suggest to add system activators to the hotbar in this order from 1 to 10: (bar 1) ChainDrive -> Salvage -> RadarJam -> Cannons -> Beams -> Rapidfire Missile -> Lock Missile -> Lock Missile -> Scanner -> Anti-theft remote (bar 2) primary docker -> secondary docker
Due to linking bugs in Starmade, you might have to re-link a couple of systems blocks. These most likely will be the wireless modules, for the anti-theft system. The first one is under the medical supplies block directly behind and below 'Core'. The second one is on the 'Escape Pod' (looking from the back of the escape pod, it is behind the second engine from the left, on bottom, and 3 blocks in. These might need to be physically linked (outside of build mode).
*** You can use up down arrow keys to switch between ships***
You might have to rename 2 innership remotes :|
The innership remote to the Convair-xj9 for the anti-theft system is just to the right of the wireless block, that was previously mentioned for the Anti-theft system.
The second innership remote is under the weapons room on the front of the chaindrive logic system. It is facing towards the front of the ship.
Advice!!! So you don't die with via your Anti-theft system. If you activate this system to close to other ships, it will set off War. Also, to activate without ill effects to yourself, switch to the Escape Pod (to safety) then activate it from the Remote in the Escape ship. To board again (if anti-theft bursts are on), simply dock Escape Pod to the Convair-xj9 and deactivate via the Remote (if remote not on the hotbar do 'G' to add it.
Any further questions, about the ship, may be
addressed to spacecat-x9r @ starmadedock.net
We cats at "Cats In Space Federation Shipyards". also known as CIS, have Pride and take the time to build very balanced ships, sometimes, taking us months or even years to design, manufacture, and construct. Therefore, our Ships have a certain remarkable finesse to them.
Test fly one today and you might be amazed at how well they perform and fly. We must give some credit to the borrowed AI HAL9000 system, from 'spaceinvadersim', the creator of the Kombinat-42 mining station technology, that gives our ships that little extra '..umpff!' and high-techyness feel.
Featuring:
- Ship total mass of 1.6K
- Dimensions L:72m x H:20m x W:69m
- Power:987k Capacity /Regen: 255.7k kilowatts
- Rotation Potential Total: 0.5,0.5,0.8
- an impressive 2.4 ratio to mass thrust for near top speed flights with an incredible AI assisted 'fine angular vortex-vector thrust modulators' system, for those "Gerry... I'm coming in too Hot!!!" moments ;]_~~
- Shield Capacity: 201.7k /Regen: 4.158k
hidden Anti-theft Faction Block (Tab Menu to Access)
Weapons:
- Salvage System 748 group/beams x 20mods long
- 1x Damage Beam Laser
- 1x Shotboard Cannons
- 1x Semi-Rapid Fire short-range 'Dual-Strike' Missiles
- 2x Long-Range Lockfire Missiles
- 1x Scanner-19 system
- 1x Anti-theft Burst at Core (logic activated)
Special Systems:
- 1x (spacecat-x9r designed) HiTec LT Hyperdrive WarpJump System including a special 'Failsafe' system (in case core separation while in mid-jump)
- Massive Cargo Hold for ship's size ;]_~
- 1x " ;P in your face!!! " ***Escape Pod*** w/ Convair-xj9 Anti-theft Remote for parent-ship anti-theft system activation
- 1x Cryo-Sleep Room, for those long flight journeys
Interior & Summary:
The Convair-XJ9 features a deluxe fully detailed interior including, an Captain's quarters with office, a nice Cryo-sleep facility, passenger seating, computer consoles, Teleportation area, public accessible gravity, a very decent weapons & systems room, 2 very large Cargo holds, no Toilet! (warning: flying this ship requires many bathroom pit stops!), large screen entertainment, ...windows
Thank you on behalf of the Federation of Cats in Space! We hope that you enjoy our latest Spaceship Model, the Convair-XJ9.
Commissioning Signature, Meow,
Signed: SpaceCat ;]_~~
"currently residing on Freaks R Us Starmade server"
First-Time Ship Setup:
Note! :
The Blueprint of this ship doesn't always spawn the Hotbar setup correctly. Personally we suggest to add system activators to the hotbar in this order from 1 to 10: (bar 1) ChainDrive -> Salvage -> RadarJam -> Cannons -> Beams -> Rapidfire Missile -> Lock Missile -> Lock Missile -> Scanner -> Anti-theft remote (bar 2) primary docker -> secondary docker
Due to linking bugs in Starmade, you might have to re-link a couple of systems blocks. These most likely will be the wireless modules, for the anti-theft system. The first one is under the medical supplies block directly behind and below 'Core'. The second one is on the 'Escape Pod' (looking from the back of the escape pod, it is behind the second engine from the left, on bottom, and 3 blocks in. These might need to be physically linked (outside of build mode).
*** You can use up down arrow keys to switch between ships***
You might have to rename 2 innership remotes :|
The innership remote to the Convair-xj9 for the anti-theft system is just to the right of the wireless block, that was previously mentioned for the Anti-theft system.
The second innership remote is under the weapons room on the front of the chaindrive logic system. It is facing towards the front of the ship.
Advice!!! So you don't die with via your Anti-theft system. If you activate this system to close to other ships, it will set off War. Also, to activate without ill effects to yourself, switch to the Escape Pod (to safety) then activate it from the Remote in the Escape ship. To board again (if anti-theft bursts are on), simply dock Escape Pod to the Convair-xj9 and deactivate via the Remote (if remote not on the hotbar do 'G' to add it.
Any further questions, about the ship, may be
addressed to spacecat-x9r @ starmadedock.net