In the most basic of terms, most systems on the ship received an upgrade. The aim is to release a balanced set of ships, with values directly converted from EVE. I forgot to take into account the effects that skills have on ships. This means a massive stat boost. More of the internal structure will be used, and gives a massive increase in performance. This makes my ships more viable in legitimate pvp situations.
This is also a result of the recent HP changes which altered things like the mass of the ship.
The changes to the Ibis are as follows.
Internal detail alterations.
Exterior detail alterations.
~ 300 more Mass
~ 1,100 more Thrust
- Better T/M Ratio
~ 4,000 more Shield Capacity.
~ 150 more Shield Regen
~ 25,000 more Power Capacity
~ 30,000 more Power Regen
Jump Drives will now be worked into this ships stats. This ship has 367/581 jump modules, giving it a 63.2%, Jump Drive rating (based off the 5% needed for optimal jump systems)
Scanners will also be worked into ship stats. They will no longer be the same across all ships (3% of mass). Some ships will be better at scanning than others. This ship has 181/480, giving it a 37.7% Scanner rating (based off the 5% needed for optimal jump systems)
If anything is wrong with the blueprint, please let me know!