This Frigate is pleasantly generic, with generous appointments for a crew of about forty, and built-in weaknesses. The Primary weapons are four midsize torpedo launchers, with their magazine stowed behind the armored nose-cap. Secondary weapons are two turrets mounting two rail-guns each (cannon + punch) and tertiary are four rapid cannon turrets for missile defense.
Nominally, power is supplied by eight mkII microfusion plants, pictured below. Since, however, most servers do not make special provision for small docked power generators, there is in each engine a 7x7x7 cube of power generators, shield generators and storage blocks, and jump drive blocks. These can be removed or tuned at will for balance purposes.
My personal recommendation for AI use is to remove all but a very few shields, and add some disintigrators into each engine for vulnerability.
Nominally, power is supplied by eight mkII microfusion plants, pictured below. Since, however, most servers do not make special provision for small docked power generators, there is in each engine a 7x7x7 cube of power generators, shield generators and storage blocks, and jump drive blocks. These can be removed or tuned at will for balance purposes.
My personal recommendation for AI use is to remove all but a very few shields, and add some disintigrators into each engine for vulnerability.