- Game version
- v0.200.334
DISCLAIMER: Early staging of AIN. Common theme; almost all turrets are from Gmodism due to the fact they make very diverse and good-looking turrets. This includes alot of the hull mounted weapons. Later creations will have my own stuff. These ships are my first attempts at "larger" creations with the new power system so things might look wonky here and there.
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The fighting has intensified. Many ships of the old class have died away, including the last Leviathan. Salvaging has recovered some technology and resources but for the most part, ships of such size and density are no longer possible in the new Empire thus ARD (Altonovan Research and Development) have made new designs for future ships to follow. Stronger reactors and stronger shielding to allow for less resources to be spent per ship.
With the need for large ships fading, ASY (Altonova Shipyards) has produced the newest member of the Navy; the Pyrrhic class Corvette.
Armed to the teeth with 8 double-barreled cannon turrets, 3 anti missile arrays, 1 large underbelly rotary cannon and 1 large, nose mounted rail gun (dumb fired missile). This ship is meant to support any remaining large vessels of the old fleet and those incoming in the new fleet. While it can take a hit, it is advisable to use its superior maneuverability to avoid being hit at all or use it in convoys and flotillas of similar ships to overwhelm the enemy.
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The fighting has intensified. Many ships of the old class have died away, including the last Leviathan. Salvaging has recovered some technology and resources but for the most part, ships of such size and density are no longer possible in the new Empire thus ARD (Altonovan Research and Development) have made new designs for future ships to follow. Stronger reactors and stronger shielding to allow for less resources to be spent per ship.
With the need for large ships fading, ASY (Altonova Shipyards) has produced the newest member of the Navy; the Pyrrhic class Corvette.