AA-1 Atrox Battleship

    AA-1 Atrox Battleship v1.2

    Please leave an honest opinion of my work!

    Stats:
    Mass: 27,761 (Blocks: 215,602)
    Length: 280m, Height: 101m, Width: 73m
    Power: 32,610,185.9 (1.7 mil recharge)
    Thrust: 23,120.4
    Shields: 3,644,382 (227,320 recharge)
    Ship hitpoint total: 21,834,700
    This ship has over a dozen point defense turrets and 3 main triple barrel turrets. There is a Phaeton (see link for more info: http://starmadedock.net/content/phaeton-class-jumpship.1146/) in the bottom rear hangar, as well as 4 escape pods with rail systems for launching.
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    Author
    Biostrakk110
    Downloads
    856
    Views
    856
    First release
    Last update
    Rating
    4.38 star(s) 8 ratings

    More resources from Biostrakk110

    Latest updates

    1. v1.21

      Just posting this as an FYI. Ignore the escape pod primer.
    2. Additional Systems

      Scanner system added Damage beam system added. Cannon system changed slightly. Some stats in...

    Latest reviews

    uchuu senkan yamato/5
    Please upload as Sment and not a zip.
    seems legit
    A nicely shaped ship. I believe there could be improvements done to the interior. Overall very excellent design.
    Biostrakk110
    Biostrakk110
    I'm not really an interior guy. I'm trying to improve with my newer ships.
    Nice ship..
    Nice looking ship! Did you perchance base it on the SBB-223 (Great Barrier Reef) concept from Battleship Yamato?
    Biostrakk110
    Biostrakk110
    It just so happens that I did.
    It looks good, its fast, and have high shield recharge rate, has escape pods, and a fighter, also ship core is hidden inside well aromored ship centre. All ofthis is big plus. It has large amount of turrets. Also is quite small, give its freatures. What I miss is scanner computer and scanner antennas, and strong and fast main cannon. Ship has quite fast turn rate given its size, but in my opinion it lacks fast and powerfull main cannon. Also I would add more, lets say 1 or 2 missile launchers (dumbfire and guided), and damage beam, so there would be 5 weapon systems available for ship pilot/capitain. This would make absolute this ship winner in most of fights. From my experiments I know that more than 240k shiels recharge easily helps sustain damage from 20 to 30 medium fighters like Dacorum, and Isanth type- zero attacking my ship, so this is very good trait of this ship. Possibly it is safe in fight with one or two frigates and cruisers, both with average armanent. So I wouldnt change it. I know that adding many cannons, beams, and missle launcher blocks consumes much power and it could be a challenge for ship creator, so I welcome warmly any improvenet on this field.
    Anyway - thanks for great ship, its very good at this point, I only signalled some fields of possible improvement.
    Biostrakk110
    Biostrakk110
    Thanks for the constructive criticism! Some changes have been made.
    Fantastic job, it looks sleek and functional!
    Biostrakk110
    Biostrakk110
    Thanks!