What are the limits to 'Build Helper'?

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    I find it quite easy to crash build helper by for instance, asking it to fill in a large enough 'restricted build zone'. (I'm trying to build a series of concentric spheres, but defining such a sphere as restricted and then using a large enough selection box to fill even an eighth of the sphere, I can repeatedly crash the game. Bug report sent.)

    Are there known limits to build helper that I can confine myself to, or is there a way to expand those limits? Is this sort of thing been documented anywhere?
     
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    That's more limited to what hardware you're running.
     
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    Hmm... I am running a fairly new (six months old) gaming tower with a very good processor, 16 gigs of ram (8 gig allocated to the game), and a Geforce 970 graphics card. I would think there is little this system could not handle.
     
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    Allocate more to the game man! You have 16gb there, windows 7 only needs like 2gb. I say allocate 12-14 gb to it.

    Might allow you to do a little more.