Hi all, i've started a new project few weeks ago, there's a part of this project. The OgreMaxLoader let you load *.scene, *.mesh, *.skeleton and *.material of your starmade to your website, all you need is the Three.js lib, you can download it at three.js - Javascript 3D library.
Usage is basically explained in readme and exemple can be found with source
Coding exemple:
Download:
Version: 0.2-rev00001
Requierment:
Usage is basically explained in readme and exemple can be found with source

Coding exemple:
- Can be found with sources on GitHub or here
Download:
Version: 0.2-rev00001
Requierment:
- Three.js rev86 minimum (three.js - Javascript 3D library)
- Rename of XMLOgreLoader to OgreMaxLoader to match with xml origine
- Rename of MaterialLoader to DotMaterialLoader to match with xml origine
- Complete rewrite of OgreMaxLoader to match with THREE.js Loaders
- Add of a minified version of OgreMaxLoader
- Add of a exemple of use of OgreMaxLoader
- Add DTD of dotscene, dotmesh and dotskeleton
- Add of skeleton
- Add of animations
- Add support of mobile (tested only on android but should work on ios too)
- Migrate materials to THREE.MeshPhongMaterial
- Remove old THREE.MeshPhongGlowMaterial (due to error on shader compilation)
- Remove old sync functions
- Force DTD validation
- Implement error and progress functions
- Rework DotMaterialLoader for a better support of dotmaterial files
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