- Joined
- Jun 24, 2013
- Messages
- 710
- Reaction score
- 11
Is there a way to limit the total bobby_ai simulations that can occur at the same time on a server?
I know there is an AI simulation limit, but that's only for pirates/trading guild ships, right? Or does it include bobbies?
I have a feeling that having too many bobbies running can cause server stability problems (freezing).
On our server, I told all of the guys with large bases to shut down their turrets, and suddenly the server was actually running smoothly again, so I guess my theory was correct.
I know there is an AI simulation limit, but that's only for pirates/trading guild ships, right? Or does it include bobbies?
I have a feeling that having too many bobbies running can cause server stability problems (freezing).
On our server, I told all of the guys with large bases to shut down their turrets, and suddenly the server was actually running smoothly again, so I guess my theory was correct.