Wave editor for AI spawns

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    Wouldn't it be awesome if we would be able to configure what ships each possible wave of pirates can contain and how large the chance is that wave could spawn?

    Also, some more controlled spawning of pirates and a proper cap on maximum amount of pirate entities at the same time would be really welcome, it would make automatic pirate spawning viable.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Including an \"Defend Area\" order. Like: If they spawn in 5,5,5 they stay in/around 5,5,5.
     
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    i mean they just sorta backpedal a bit and wiggle while your guns lay into them, and they hardly ever fire their guns even when the power is available.