- Joined
- Jun 28, 2013
- Messages
- 574
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I thought it would be cool if by default, turrets do not shoot like snipers (I mean seriously they shoot way too accurately). Maybe they can have an optimal range and an effective range, then there would be two modifier blocks that can be connected to the turret docking unit to enhance these attributes, like how the docking enhancer expands docking space.
1. Tracking enhancers: Pretty much what it means: it makes the turret shoot more accurately, but needs extra power for the turrets (maybe)?
2. Range enhancers: This is a little more tricky, because we can't have turrets shooting things lightyears away. Maybe range enhancers would have a cap, or maybe they can add less and less range the more blocks you put, so if you put 100 blocks it would give a +20%range, and 1000 blocks would be a +50%?
Hope you like this suggestion :3
1. Tracking enhancers: Pretty much what it means: it makes the turret shoot more accurately, but needs extra power for the turrets (maybe)?
2. Range enhancers: This is a little more tricky, because we can't have turrets shooting things lightyears away. Maybe range enhancers would have a cap, or maybe they can add less and less range the more blocks you put, so if you put 100 blocks it would give a +20%range, and 1000 blocks would be a +50%?
Hope you like this suggestion :3