Turret sinking on acivation/deactivation

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    I think it would be cool if the turrets will automcaically sink 1 or 2 blocks into the ship when the turret AI is deactivated from the structure menu; this way, 1. deactivated turrets will be harder to get rid of, and 2, it will add a very nice and cool visual effect; imagine a ship warping (when the warp drive finally comes out, of course) into a battle, then the entire AI of ships get activated and turrets pop out.

    :D
     
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    • Councillor 3 Gold
    • Wired for Logic
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    I don\'t think this should be an inherent function of turrets, it would look odd deactivated turrets just clipping into your ship and you might have them sticking into the inner parts of ships as well. There is a suggestion for moving ship parts, if some body wants retracting turrets I think \"pistons\" would be the way to go.