- Joined
- Jul 11, 2013
- Messages
- 191
- Reaction score
- 7
My idea is super complex to convey without imagery, so I will work on pictures as soon as I can get to my home computer.
My idea stems from the frequent annoyance of my own turrets shooting each other off. Normally this is not problem for ships with a few turrets that don't really get a chance to shoot each other, but they instead hit the mother ship. so my suggestion is to basically add a mechanic that limits the firing arc of the turret on the horizontal planes (can't affect up and down shooting). basically, when you dock any ship to a turret dock, a new weapon computer pops up. when selected, it will display a GUI (which will be in later mentioned pictures) that affects its firing arc, or disables the arc feature (default). Note that this only affects the AI targeting.
The idea is that when a hostile ship appears in range of the turrets, then the turrets will, by default, try to fire on it. but if an arc is established, then the turret will not target anything outside its arc. This will also be displayed in some imagery later. I know that the turret projectiles will still probably hit other turrets and the mother ship whilst in motion, but that is unavoidable.
Pictures will, as promised, come later. This idea is mentioned in http://star-made.org/content/few-ideas-1 and http://star-made.org/content/fully-programmable-computers-suggestion. The idea is also somewhat relevant to this, http://fc06.deviantart.net/fs71/f/2010/255/f/3/russian_land_battleship_kv_vi_by_vonbrrr-d2yk6b3.jpg.
As always, criticize in a constructive manner.
My idea stems from the frequent annoyance of my own turrets shooting each other off. Normally this is not problem for ships with a few turrets that don't really get a chance to shoot each other, but they instead hit the mother ship. so my suggestion is to basically add a mechanic that limits the firing arc of the turret on the horizontal planes (can't affect up and down shooting). basically, when you dock any ship to a turret dock, a new weapon computer pops up. when selected, it will display a GUI (which will be in later mentioned pictures) that affects its firing arc, or disables the arc feature (default). Note that this only affects the AI targeting.
The idea is that when a hostile ship appears in range of the turrets, then the turrets will, by default, try to fire on it. but if an arc is established, then the turret will not target anything outside its arc. This will also be displayed in some imagery later. I know that the turret projectiles will still probably hit other turrets and the mother ship whilst in motion, but that is unavoidable.
Pictures will, as promised, come later. This idea is mentioned in http://star-made.org/content/few-ideas-1 and http://star-made.org/content/fully-programmable-computers-suggestion. The idea is also somewhat relevant to this, http://fc06.deviantart.net/fs71/f/2010/255/f/3/russian_land_battleship_kv_vi_by_vonbrrr-d2yk6b3.jpg.
As always, criticize in a constructive manner.