Turret AI for pirates off by default?

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    Pirates spawn with their AI off for any turrets they may have. This 'seriously' hampers their potential in games and greatly limits the choices of server admins who want to increase the challenge of their servers.

    Is this a bug? Are the developers aware of this? Or if there is a reason for this, could someone explain it to me?
     

    StormWing0

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    Well seeing as it is the same issue with BPs that are spawned not loading with the AI active if it was saved active. Haven't noticed this though on pirates so I'll have to check. Didn't think the bug extended to them since their turrets where firing fine in some old BPs.