Strange Graphical Glitch- Planet mantle visible

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    Hi All,

    I'm having a strange problem with my graphics- At a close distance to planets, there are strange patterns in rendering that show the mantle/core through the chunks. Video settings and video card below. Also running the latest Java 64bit. I guess I'm hoping it's a setting I can change rather than a graphical bug, although I've played around with a lot of the settings and can't seem to find the right combination to fix this.


    Laptop running an i7 and AMD Radeon HD 6990M 2GB video card. (Latest drivers)

    Video settings-
    Max segments 750
    Shadows OFF
    Normal Mapping OFF
    Procedual Background OFF
    Texture Pack : Default : 64

    Advanced options.
    VBO : ON : size 4mb
    Vertical synch : OFF
    limit FPS - 1
    Occlusion Culling : OFF
    Simple Dyn Lighting : OFF
    Enable Background : OFF
    Use Frame Buffer OFF
    Bloom OFF
    Atmosphere shader : None

    Use Array Texture OFF
    Texture 2D compression ON
    Texture Array compression ON
    Texture 2D mipmap ON
    Texture Array mipmap ON
     
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    • Legacy Citizen 5
    • Purchased!
    • Community Content - Bronze 1
    this happens to everyone to help stop lag, when schema gets round to optimising he will deal with this
     
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    Awesome, thanks blurb357. Now I can start playing instead of having this niggling feeling that there is some combination of graphics settings that would have fixed this. Thanks!