Stasis Chamber

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    Jun 27, 2013
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    • Legacy Citizen 2
    • Legacy Citizen
    Hello,

    For instant, when we come into the game, we spawn in mid-air at the position we have left on game's exit.

    A consequence is our vessels sometimes (always?) go away during this time. Plus, if we try to share a vessel with some friends, the entire crew must stop if one player need to leave (or the player is left behind :-S ).

    A simple solution would be to add a block which permit to associate the player's position to a ship.

    By default, the chamber block is transparent and let everybody pass through. When somebody use it, it become solid and visible. By doing it, the player is returned to the spawn menu. At this point, the player's location is associated to the ship and the stasis chamber is associated to the player.

    When the player spawn, the server would try to find the vessel in order to find the new position of the player in universe. Then the server can place the player inside the ship by using the position of the chamber. If the ship or the chamber can't be found, the player would be considered dead. The chamber is disabled after the player return.

    Only one person at once could use the stasis chamber.



    Possible improvement :

    - Make the chamber usable only in 1x2x1 structure. The easiest way would probably be to add a manager computer.

    - Add energy consumption in order to restrict their usage to the bigger vessel.

    - Give healing capacities to the chamber (with additionnal energy cost?).