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- Jun 24, 2013
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just a few suggestions for starmade that I would think would make the game more realistic
this electricity overhaul would be designed to ingolf the player in the game and allow them to feel like they need to survive
Generators would be a core element in generating electricity they would require fuel.
Fuel would be acquired by mining from planet's cave systems or trading with npcs.
Fuel would be acquired by mining from planet's cave systems or trading with npcs.
Panels would replace logic gates and switches. they would mount on the floor, wall or ceiling and would come in various types
these types would include..
-Interactive panels
-Passive panels
interactive panels would be things like switches, buttons, and keypads. while passive panels would be things like logic
these types would include..
-Interactive panels
-Passive panels
interactive panels would be things like switches, buttons, and keypads. while passive panels would be things like logic
Computers would be a tool for ship management they basically be a command prompt where you can write things in lua.
computers would come with various built in functions to make coding easier
computers would come with various built in functions to make coding easier
Wires would be required to transfer electricity throughout your ship they would be able to connect to doors, panels, computers, engines, weapons, and shields.
They would mount on the floor, wall or ceiling.
They would mount on the floor, wall or ceiling.
water systems would be a physics based system that uses fluid that can be transferred through your ship or base
Pumps would be a placeable object that would pump water through pipes using electricity
they would have a input and output for placing pipes
you would be able to turn them on by supplying power to them
they would have a input and output for placing pipes
you would be able to turn them on by supplying power to them
not much to say about this other then somethings should not be blocks I see that most things in game are blocks and have no characteristic to them
I suggest making only floors, walls, and cleanings blocks and having a unique feel to the game
I suggest making only floors, walls, and cleanings blocks and having a unique feel to the game
I think there should be a character editor that allows people to choose their character's looks and clothes
I think there should be a armor a weapons system for players(not ships)
this would liven up gameplay a little and allow role play and battles.
There could be some creativity with this too with the possibility of jet packs, capes, arm blasters, energy blades, and power armors.
these things would be either bought or crafted with random stats
this would liven up gameplay a little and allow role play and battles.
There could be some creativity with this too with the possibility of jet packs, capes, arm blasters, energy blades, and power armors.
these things would be either bought or crafted with random stats
now I know that planets have gotten a overhaul but I have an idea to make them better
what if planets were alternate maps that the player or ship were warped to when entering a planet's orbit.
They could be completely flat dimensions that had various depths and cave systems.
They would be randomly generated like in minecraft and would add a massive amount or more gameplay value to the game
what if planets were alternate maps that the player or ship were warped to when entering a planet's orbit.
They could be completely flat dimensions that had various depths and cave systems.
They would be randomly generated like in minecraft and would add a massive amount or more gameplay value to the game