Star-Made running low on memory when landing on planet

    kiddan

    Cobalt-Blooded Bullet Mirror
    Joined
    May 12, 2014
    Messages
    1,131
    Reaction score
    358
    • Top Forum Contributor
    • Legacy Citizen 4
    • Purchased!
    Title says a lot, I get errors that Star-Made is running low on memory when I land on planets and my FPS starts dropping. I also have no idea how the memory options work:

    Any recommendations for memory options? I'm a complete noob with this stuff. :P
     
    Joined
    Jul 21, 2013
    Messages
    2,932
    Reaction score
    460
    • Hardware Store
    How much RAM do you have?
    I recommend RAM-2GB for max memory[but no more than 8GB, if less than 4GB RAM, use half RAM instead]
    I recommend half of max-memory for initial memory, but no more than 2GB
    As for early-gen memory, I generally go with a quarter of initial memory.
     
    Joined
    Jul 6, 2013
    Messages
    451
    Reaction score
    108
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 5
    Also if you do have more memory available you might only be able to use it if your running Java 64bit. Assuming your using a 64bit operating system as well. If not I think your still limited to 1GB of memory max which is what you already have it set to.

    Also are you just leaving the ship on the planet or you built a docking system and docked to it. Letting a ship fall to the planet and leaving it on the surface creates continuous collisions causing a lot of lag.