I was thinking about the latest news going on the old site, and a lot of exciting stuff is happening. new changes are going to be making it very fun for the game.
the one thing that caught my mind most of all is the new planets coming soon. we are finally getting some planets we can actually build some decent bases on. for good and bad that is going to change a lot of the game. the fact that they are happening is overall a good thing. it makes a purposeful reason to start tapping down roots in a given game's setting whether it be for a faction home, or just to shield ones personal property from the AI enemies.
this also gives us some new gameplay options as well. if schema really does decide that planets are going to be important, ten some other things are going to need to change as well. I was personally thinking we may need to consider what planets could mean for future of the game. I personally wasn't too sold on the non instanced planets myself, but that seems to be where things are headed, as such I won't debate this here, you can go to the general topic section and do so if you like.
if we do go for this non instanced dice shaped planet, then it means we need to know what we can do with them. for example will we be able to totally Terraform or change the planets? if so then how? and by how much? Can we even if we like, perhaps build our own planets, or planetoids?
all of this may be pause for much larger ideas in the future and that is where id like to discuss. what do you expect from the new dodecahedron planets? and what would you like to see supported?
I would also like to start off by asking if we can build planets, what about posting them to the community contents section of the new site?
the one thing that caught my mind most of all is the new planets coming soon. we are finally getting some planets we can actually build some decent bases on. for good and bad that is going to change a lot of the game. the fact that they are happening is overall a good thing. it makes a purposeful reason to start tapping down roots in a given game's setting whether it be for a faction home, or just to shield ones personal property from the AI enemies.
this also gives us some new gameplay options as well. if schema really does decide that planets are going to be important, ten some other things are going to need to change as well. I was personally thinking we may need to consider what planets could mean for future of the game. I personally wasn't too sold on the non instanced planets myself, but that seems to be where things are headed, as such I won't debate this here, you can go to the general topic section and do so if you like.
if we do go for this non instanced dice shaped planet, then it means we need to know what we can do with them. for example will we be able to totally Terraform or change the planets? if so then how? and by how much? Can we even if we like, perhaps build our own planets, or planetoids?
all of this may be pause for much larger ideas in the future and that is where id like to discuss. what do you expect from the new dodecahedron planets? and what would you like to see supported?
I would also like to start off by asking if we can build planets, what about posting them to the community contents section of the new site?