Shipyard with GUI

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    Jul 2, 2013
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    The idea here is to have a setup that, like the dock, would require a main controller block with storage, and extender blocks that widen or extend the area that a ship would be built in. Once placed, a player could select a ship from the catalogue from the ship yard control panel (press R while looking at the shipyard block) then the GUI would list the remaining required blocks needed to complete the ship.

    The player would place the required blocks in the plex storage that they would link to the shipyard, and then the shipyard would start assembling the ship, while also giving a countdown timer in the GUI. It could be a blocks per tick setup, with a core "-- blocks per tick/second" value that could be defined in the server.cfg.

    Even if there were not enough blocks to complete the ship, the shipyard would complete as much of the ship as there are blocks to do, and do it piece by piece, adding to the awesomeness of manufacturing.

    I made a post here:

    http://star-made.org/content/atomizer-atom-refinery-and-cubit-constructor-cubit-system

    about making blocks that do refining, splitting, and fabricating of cubits, and perform like a system.

    If it were even possible to link the two, cubits could create a resource system that could be linked to all the manufacturing aspects of Starmade, and in the case of the cubits system, linked the cubit storage and cubit constructor to the shipyard would allow the shipyard to autimatically force the constructor to produce the blocks it needs.

    This whole process could work its way down like a ladder, shipyard asking the cubit constructor for grey hull, constructor pulling this atom and that atom from storage, which then checks to see if more can come from the cubit refinery which then tries to produce more, as needed, from the pool in the cubit storage.

    Back to the main shipyard idea though, as it stands, with the currently enabled catalog purchases via block cost instead of money cost, it would be very cool to take it to the next step and make it something that could also become automated or manufactured.

    That's it!

    Thanks for reading and Best Regards,

    Caidicus