- Joined
- Oct 30, 2015
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Why should the astronaut have all the fun? This idea may be unworkable for technical reasons but I'll ask anyway.
Is it possible to make a ship based Grapple gun or Harpoon?
This would anchor a ship to a station or a planet and resist pull effects (of gravity and tertiary). It would usable to hunt Space-Whales, collect bounty on smaller ships. It could be used to help win races or keep up with a ship in combat. [The game Scrapland used a grapple-whip energy beam to great effect.]
-Strength of the cable would be dependent on # of modules to determine breaking point.
-Cable can be cut with torch or shot off (but not targeted). Beam weapons would get a bonus to damage.
-Being towed would leech some speed from the lead ship and add it to the follower.
-To make it challenging harpoon/grappler weapons would not be usable with AI, drones or turrets...manual fire only. Long reload time.
Is it possible to make a ship based Grapple gun or Harpoon?
This would anchor a ship to a station or a planet and resist pull effects (of gravity and tertiary). It would usable to hunt Space-Whales, collect bounty on smaller ships. It could be used to help win races or keep up with a ship in combat. [The game Scrapland used a grapple-whip energy beam to great effect.]
-Strength of the cable would be dependent on # of modules to determine breaking point.
-Cable can be cut with torch or shot off (but not targeted). Beam weapons would get a bonus to damage.
-Being towed would leech some speed from the lead ship and add it to the follower.
-To make it challenging harpoon/grappler weapons would not be usable with AI, drones or turrets...manual fire only. Long reload time.