Shield ideas.

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    1. Extra shield damage when hitting an exposed shield disperser, with extra damage scaling by how many shield dispersers are connected to the one hit-This would discourage building an outer hull out of shields.

    2. Each block gets its own shielding amount based on the number and distance of shield generators-This way you need to actually put the shields near the outer hull to be more useful, and things like long guns become unshielded unless you design them to have shields. This could also allow better shielded turrets (buff an individual shield disperser's shielding) without making the shipwide shields too strong.

    3. Higher cost-Shields are cheap right now. Way too cheap. Raising their price would be one small, but important, step towards a more balanced economy.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    People build their hull out of shields this is new to me but i like the sounds of the fix. The price change will be important too.