I created a universe to check out the star system setup. Built a decent ship, and started flying towards the nearest star.
Thing is, I couldn't really make out how close I was to it, all I knew is that it was getting brighter and brighter... until suddenly it disappeared, I found myself in a trippy looking sector, and the only thing visible was a white dot in the center. And then I died without warning.
As far as I can tell, the star itself is apparently a sector of its own and I flew right into it. If not, then I died before I could find an asteroid to shield myself with.
So my suggestion is to add shaded glass blocks that cut out most of the glare from a star and allow you to better judge your distance from one, allowing you to avoid flying right into it.
Thing is, I couldn't really make out how close I was to it, all I knew is that it was getting brighter and brighter... until suddenly it disappeared, I found myself in a trippy looking sector, and the only thing visible was a white dot in the center. And then I died without warning.
As far as I can tell, the star itself is apparently a sector of its own and I flew right into it. If not, then I died before I could find an asteroid to shield myself with.
So my suggestion is to add shaded glass blocks that cut out most of the glare from a star and allow you to better judge your distance from one, allowing you to avoid flying right into it.