SD-BB Missile Not Locking On?

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    Hi SM fans,

    I've run into a little problem with my SD-BB cannon: It's doesn't lock onto targets. I've attacked the missiles to the computer, put the computer in my hotbar, and I can even fire the missile: But there's no green circle that indicates any locking on. The circle's there, it's just not green. Is this a render glitch, or something to do with the new weapon system update?

    Also of note is that my heat-seeking missiles ignore all pirate ships and insist upon attacking either me or the trade guild ships dotted around... may be connected with the SD-BB issue? Or not.... Just might be part of the problem...

    Thanks in advance, [;)]
     

    therimmer96

    The Cake Network Staff Senior button unpusher
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    Nukes are now locking aswell, tie a damage pulse to d1000's for better radius, damage and locking, sacrificing reload speed