- Joined
- Jun 11, 2016
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Hello hello. I am a long term Starmade player, and try to make a colorful faction. Any ideas or critique is welcome.
I am still working on details. I post an progress update now and then. Things that are final: Rules, Ranks. Right now I make the starter base. When the starter base is finished others can build on the homebase too.
One purpose of this thread is to give an easy access to the rules and ideas, when I find new members on servers. I just can't write and communicate that stuff each time, and I allways redirect them here so they can read up the rules.
We play on Brierie.
Table of Contents
Our main focus on shared station building and pvp-ship mass building below 150m or 10K (up to 30) mass. We also maintain unique build projects protected with alt-accounts homebase protection in our home galaxy. The focuses are for guidance: Everything possible, nothing is required.
We are an open for all faction. But you don't stay long if you don't fit (read rules). We don't expect you to build good, have a high activity, or be a good pvper though. One focus is having some nice group of people. We don't want to win any pvp or contests.
The second focus is around pvp, we try to build and fight in ships below 10k mass. It doesn't make sense on Brierie because no one fights often with a ship that takes him 6 hours to mine. I rather mine 30 minutes and then can have another fight right again. That doesn't mean we want you to feel regulated in regards of building. You like to build bigger? Make your titan it will be nice. We support any project, the numbers are just for guidance.
Last focus is shared station building:
We give homebase build access to members we trust. It has a lightly regulated build-area setup. Houses come to the house area, cuboid builds that can get thrown next to each other in the other area, and the other builds that can be placed anywhere. Build fitting for the area, for example we also have hangars and a harbour area. The areas are allready laid out and the station I currently build has all the infrastructure to get expaned with the area-concept. The left front is harbour, right front is hangar entrances, behind left front comes the random cuboids, behind right front is the city area.
It doesn't look like much, but this station has inner walkways and infrastructure laid out for expansion into 4 dimensions. Only the front and the bottom are reserved for docking space, hangar access and shipyard.
Philosophy and more details
As Starmade is often played for 2 weeks and then people take a pause again, we also aim to accommodate to this: We don't involve members too much if they do want their own thing. Everything can, nothing must. If you just want to build for 5 days a month or if you have another main faction with an alt-account it's fine too. We try to have fun, and try to use common sense. Our main goal is to have a nice group that wants to come together. We can use discord/teamspeak and we try to be nice to each other.
The main-HQ is free-for all building. It will have a colorful cluttered style. The only rule is to mark the space of your project before you start (your choice where, and if it's nice it can be bigger than 30x30x30), and to finish it within 2 weeks (time depends on size). If you reserve space you are expected to finish that project within 2 weeks (depending on size you can take longer it's just a guiding time).
The outpost bases that are protected with alt-accounts of the faction members, can have different build regulations and vary in all styles. Examples: Beginner Hostel for Noobs, Harbour, copied planet plate with western town on it, minigames, an abandoned ship with story in it, faction advertisment near spawn (maybe only as ship). We also try to have some backup outposts maintained by trusted members, if the main station has a chunk error or gets griefed from infiltrators. Faction members are supposed to bring resources there in relation to the main station's size.
Ranks and their perks
Build style
I don't like faction colors or advising a build style. People should build as they like and creative as they want.
If you want some guidance to orient on: My personal main fleet is grey and dark grey with heavy usage of exterior lights and detailing. But you are not bound to that, even though you are free to copy the style. Same goes for the station.
If we would want to agree on faction colors, we are having main grey + dark grey OR white+grey, and details of teal and orange with the colors next to them in the color circle.
Some of my ships
Have a beer in our lounge Entrance Forum
I am still working on details. I post an progress update now and then. Things that are final: Rules, Ranks. Right now I make the starter base. When the starter base is finished others can build on the homebase too.
One purpose of this thread is to give an easy access to the rules and ideas, when I find new members on servers. I just can't write and communicate that stuff each time, and I allways redirect them here so they can read up the rules.
We play on Brierie.
Table of Contents
- Info
- Philosophy and more details
- Build Style
- Ranks
- Rules and Recruitment
Additional infos in next post:
- About Multi Account Factions
- Faction Politics
- Members
Our main focus on shared station building and pvp-ship mass building below 150m or 10K (up to 30) mass. We also maintain unique build projects protected with alt-accounts homebase protection in our home galaxy. The focuses are for guidance: Everything possible, nothing is required.
We are an open for all faction. But you don't stay long if you don't fit (read rules). We don't expect you to build good, have a high activity, or be a good pvper though. One focus is having some nice group of people. We don't want to win any pvp or contests.
The second focus is around pvp, we try to build and fight in ships below 10k mass. It doesn't make sense on Brierie because no one fights often with a ship that takes him 6 hours to mine. I rather mine 30 minutes and then can have another fight right again. That doesn't mean we want you to feel regulated in regards of building. You like to build bigger? Make your titan it will be nice. We support any project, the numbers are just for guidance.
Last focus is shared station building:
We give homebase build access to members we trust. It has a lightly regulated build-area setup. Houses come to the house area, cuboid builds that can get thrown next to each other in the other area, and the other builds that can be placed anywhere. Build fitting for the area, for example we also have hangars and a harbour area. The areas are allready laid out and the station I currently build has all the infrastructure to get expaned with the area-concept. The left front is harbour, right front is hangar entrances, behind left front comes the random cuboids, behind right front is the city area.
It doesn't look like much, but this station has inner walkways and infrastructure laid out for expansion into 4 dimensions. Only the front and the bottom are reserved for docking space, hangar access and shipyard.
Philosophy and more details
As Starmade is often played for 2 weeks and then people take a pause again, we also aim to accommodate to this: We don't involve members too much if they do want their own thing. Everything can, nothing must. If you just want to build for 5 days a month or if you have another main faction with an alt-account it's fine too. We try to have fun, and try to use common sense. Our main goal is to have a nice group that wants to come together. We can use discord/teamspeak and we try to be nice to each other.
The main-HQ is free-for all building. It will have a colorful cluttered style. The only rule is to mark the space of your project before you start (your choice where, and if it's nice it can be bigger than 30x30x30), and to finish it within 2 weeks (time depends on size). If you reserve space you are expected to finish that project within 2 weeks (depending on size you can take longer it's just a guiding time).
The outpost bases that are protected with alt-accounts of the faction members, can have different build regulations and vary in all styles. Examples: Beginner Hostel for Noobs, Harbour, copied planet plate with western town on it, minigames, an abandoned ship with story in it, faction advertisment near spawn (maybe only as ship). We also try to have some backup outposts maintained by trusted members, if the main station has a chunk error or gets griefed from infiltrators. Faction members are supposed to bring resources there in relation to the main station's size.
Ranks and their perks
- Newcommer (has access to private storage and a factory, gets starter ships and some resources),
- Settler (can post faction news, can invite new players, has access to the shared storage supplied by an adjustable autofactory, access to battleships below 10k mass),
- Citizen (station build access, access to a backup storage if the shared one is empty),
- Trustee (promotes and kicks people)
Build style
I don't like faction colors or advising a build style. People should build as they like and creative as they want.
If you want some guidance to orient on: My personal main fleet is grey and dark grey with heavy usage of exterior lights and detailing. But you are not bound to that, even though you are free to copy the style. Same goes for the station.
If we would want to agree on faction colors, we are having main grey + dark grey OR white+grey, and details of teal and orange with the colors next to them in the color circle.
Rules
If you just got recruited: Try to get this to know right after you joined: Faction factories location, Newcommer Miners, Your private cargo container, shared storage setup. Please just fly directly to the station and don't let us wait. We want to show you the points within 3 minutes and then carry on with our own business. Don't be too demanding with our time and patience as we don't know if you even intend to stay. If you think about staying ask as much as you like. We are glad to help.
Read the faction thread regularly. Rule changes, projects and other stuff will get posted there.
Help each other. Help other members so they can help you out in return.
Mine asteroids completely, and also mine small ones if you see them.
Don't overflow the storages with stones (e.g. Dolom), and don't refine them if you don't need them. They are worth more in their block form.
Don't leave abandoned shipcores flying around the station.
What you take out you mine back sooner or later.
Set your permission to ships to rank 4 or higher. Ships can undock randomly, or sometimes we need to move stuff. You can loose your ships if you don't have your ships accessible.
Unload shipyard designs. If you are not online we are free to empty the shipyard. Everyone needs the shipyards.
Show activity
We take care of your stuff if you are not not active anymore (out for longer than 4 weeks). Depending on individual judgment we demote players that are not playing to rank 4. We aim to not destroy their finished or progressing builds on stations or ships, but we might move them to an external outpost in some cases. In some circumstances builds will get deleted. Whether or not we kick players, move stuff or delete it is bound to common sense, and we are doing this as we think it's right and not on how it's written here.
If you showed some activity for longer than one week, and then are out for 30 days we are not deleting your stuff or demoting you. But we do this individually. Adding on Steam or Discord is a good way to prevent it. Two more examples: 1) You joined, mined and played for 3 days and started building on a titan. You added us on Steam, we write you and ask what's up. You say you don't play anymore but you didn't rule out staying in the faction. You keep your stuff and rank. 2) A SM-beginner joined, and after one day playing, he doesn't come back for over a week without any notice, not even a ingame message. We kick him and distribute his wealth.
Don't grief
Infiltrating a faction to then steal resources or delete docked ships is for example forbidden on Brierie. We will report such an action to admins in their forum and on discord in every case and kick you immediately.
Not a rule but a reminder: Build pvp-ships below 10k (around 150m length).
Brierie has small mining bonuses. If you ever plan on fighting with your ship, make it not bigger than 150m or 10k mass. No one wants to fight with ships that took 5 hours of mining time. We want to have many pvp fights. And they are more likely to happen if our ships are not that big and can easily recovered. You can build what you like though. It's just convenient if it fights often too.
Recruitment
You can write an application if you like to via pm or in this thread.
But you don't have to, if you just meet me ingame. Just fly over to our station on Brierie. We don't shoot you if you don't shoot first. We will invite you as rank 4 member and you can get used to us.
If you decide to stay in the faction and want to rise up in ranks I want you to either make an application in this thread or to give me the information down below somehow. It's also enough if you just pm me the details.
If you just got recruited: Try to get this to know right after you joined: Faction factories location, Newcommer Miners, Your private cargo container, shared storage setup. Please just fly directly to the station and don't let us wait. We want to show you the points within 3 minutes and then carry on with our own business. Don't be too demanding with our time and patience as we don't know if you even intend to stay. If you think about staying ask as much as you like. We are glad to help.
Read the faction thread regularly. Rule changes, projects and other stuff will get posted there.
Help each other. Help other members so they can help you out in return.
Mine asteroids completely, and also mine small ones if you see them.
Don't overflow the storages with stones (e.g. Dolom), and don't refine them if you don't need them. They are worth more in their block form.
Don't leave abandoned shipcores flying around the station.
What you take out you mine back sooner or later.
Set your permission to ships to rank 4 or higher. Ships can undock randomly, or sometimes we need to move stuff. You can loose your ships if you don't have your ships accessible.
Unload shipyard designs. If you are not online we are free to empty the shipyard. Everyone needs the shipyards.
Show activity
We take care of your stuff if you are not not active anymore (out for longer than 4 weeks). Depending on individual judgment we demote players that are not playing to rank 4. We aim to not destroy their finished or progressing builds on stations or ships, but we might move them to an external outpost in some cases. In some circumstances builds will get deleted. Whether or not we kick players, move stuff or delete it is bound to common sense, and we are doing this as we think it's right and not on how it's written here.
If you showed some activity for longer than one week, and then are out for 30 days we are not deleting your stuff or demoting you. But we do this individually. Adding on Steam or Discord is a good way to prevent it. Two more examples: 1) You joined, mined and played for 3 days and started building on a titan. You added us on Steam, we write you and ask what's up. You say you don't play anymore but you didn't rule out staying in the faction. You keep your stuff and rank. 2) A SM-beginner joined, and after one day playing, he doesn't come back for over a week without any notice, not even a ingame message. We kick him and distribute his wealth.
Don't grief
Infiltrating a faction to then steal resources or delete docked ships is for example forbidden on Brierie. We will report such an action to admins in their forum and on discord in every case and kick you immediately.
Not a rule but a reminder: Build pvp-ships below 10k (around 150m length).
Brierie has small mining bonuses. If you ever plan on fighting with your ship, make it not bigger than 150m or 10k mass. No one wants to fight with ships that took 5 hours of mining time. We want to have many pvp fights. And they are more likely to happen if our ships are not that big and can easily recovered. You can build what you like though. It's just convenient if it fights often too.
Recruitment
You can write an application if you like to via pm or in this thread.
But you don't have to, if you just meet me ingame. Just fly over to our station on Brierie. We don't shoot you if you don't shoot first. We will invite you as rank 4 member and you can get used to us.
If you decide to stay in the faction and want to rise up in ranks I want you to either make an application in this thread or to give me the information down below somehow. It's also enough if you just pm me the details.
- Steam name for contacting, possibly discord too
- Age
- Confirmation that you read and want to obey the rules, including to comply to our goals.
- Your Goals (just comming together, shared station building, building on projects together, pvp, learning starmade)(optional).
- Ideas and projects you like to do when you join (optional).
- Former Experience with screenshots. (optional).
Have a beer in our lounge Entrance Forum
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