Its an old but for me still interesting topic. How do I optimize my reactor output.
Not some half trues, not some hear saying. And I actually also don't want to do it with try and error.
So the first information I need is actually:
How does the game itself generate this information?
Has someone before pinpointed the location of the function(s)?
I tried that myself, but I don't speak Java.
and for anyone who brings the "reactor breeder" into play. I have it running for days strait, but that solution is still worse than my actual one.
Not some half trues, not some hear saying. And I actually also don't want to do it with try and error.
So the first information I need is actually:
How does the game itself generate this information?
Has someone before pinpointed the location of the function(s)?
I tried that myself, but I don't speak Java.
and for anyone who brings the "reactor breeder" into play. I have it running for days strait, but that solution is still worse than my actual one.