Currently, the most ignored playstyle role is of the Astronaut. Potions is a way to provide the Astronaut (and in some cases even controlled ships) abilities otherwise restricting usage of the lone Astronaut.
I'll give you a few examples of what I'm talking about:
-Health Potion: On usage (one time) gives the entity 100hp more than full health. This would increase Astronaut on Astronaut or Astronaut on small ship battle times.
-Damage Potion: Increases damage dealt (both by Astronaut guns AS WELL AS any (currently) controlled Ships (excluding turrets) for a specified time period.
-Invisibility Potion: Renders the astronaut invisible to Radar. Will REALLY help astronaut use the cutting torch (thanks RedAlert_007 ) and avoid getting blown up by turrets/ ships.
-Sight Potion: Allows Astronaut to see jammed ships for a specified time period.
In case this feels out of touch of Starmade's current Universe, another way this could be implemented is by removing potions and substituting them by SpaceSuits which you can wear on top of your current "Dave" suit. You craft the SpaceSuits using rare (useless and currently existing) Circuit blocks.
For example,
-The Health Potion could be altered to a Redish Suit worn by the astronaut.
-The Damage Potion could be a shining yellow line on the SpaveSuit.
-The invisibility potions job could be done by a Yellow Suit you wear.
edit: oof
I'll give you a few examples of what I'm talking about:
-Health Potion: On usage (one time) gives the entity 100hp more than full health. This would increase Astronaut on Astronaut or Astronaut on small ship battle times.
-Damage Potion: Increases damage dealt (both by Astronaut guns AS WELL AS any (currently) controlled Ships (excluding turrets) for a specified time period.
-Invisibility Potion: Renders the astronaut invisible to Radar. Will REALLY help astronaut use the cutting torch (thanks RedAlert_007 ) and avoid getting blown up by turrets/ ships.
-Sight Potion: Allows Astronaut to see jammed ships for a specified time period.
In case this feels out of touch of Starmade's current Universe, another way this could be implemented is by removing potions and substituting them by SpaceSuits which you can wear on top of your current "Dave" suit. You craft the SpaceSuits using rare (useless and currently existing) Circuit blocks.
For example,
-The Health Potion could be altered to a Redish Suit worn by the astronaut.
-The Damage Potion could be a shining yellow line on the SpaveSuit.
-The invisibility potions job could be done by a Yellow Suit you wear.
edit: oof
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