Hi all.
I'm not sure if this has already been posted, or at least something similar, but i have a few suggestions for the AI system and how it could possibly be improved.
So as you may know, player created AI ships do a whole lot of nothing.
I was thinking, as an addition to Factions, what about assigning ships to a Fleet?
You could designate a ship hierarchy or something, for instance maybe lesser ships could loosely follow the highest ranking ship.
Another idea would be to have the ability to control waypoints for the AI ships, like perhaps your flagship could have an AI "Control Block" of some sort, and you could set ships to go to waypoints, or seek out and destroy targets?
I think this would at least be worth discussion, i'm sure there are flaws to these ideas.
I'm not sure if this has already been posted, or at least something similar, but i have a few suggestions for the AI system and how it could possibly be improved.
So as you may know, player created AI ships do a whole lot of nothing.
I was thinking, as an addition to Factions, what about assigning ships to a Fleet?
You could designate a ship hierarchy or something, for instance maybe lesser ships could loosely follow the highest ranking ship.
Another idea would be to have the ability to control waypoints for the AI ships, like perhaps your flagship could have an AI "Control Block" of some sort, and you could set ships to go to waypoints, or seek out and destroy targets?
I think this would at least be worth discussion, i'm sure there are flaws to these ideas.