Personnel Gear Crafting

    Winterhome

    Way gayer than originally thought.
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    I propose a system that keeps in line with StarMade's freedom of construction ideals and will add in the other missing half of gameplay focusing on the infantry side of things.

    Two new factories.
    The first being an Armor Factory.
    The second being a Weapons Factory.

    They won't work like default factories so much as workbenches, in which activating it will bring you into a very short range micro block placement system. A core, some micro blocks similar to the ship blocks, and whatnot - allowing you to not only customize your appearance, but your effectiveness in combat as well.

    ALL functional parts other than armor and whatnot would have the wondrous benefit of *adjacency bonuses*. Proposed system is that power generation, weapon core, power storage, etc. are all exponential based on the block size, but having these parts connected to one another on more than two faces kills the bonus for the entire part. That way you could potentially have devastating weapons, but ONLY if they're designed well. The settings of weapons and whatnot would be determined by the style of power core used.

    Armor function is where it gets interesting.
    All of the abilities for ships are available in microblock form. Two Faction Color armor blocks are added in as well so that you can change your faction's colors and make emblems for the armor or just color the entire suit. Thrusters allow the armor to boost about in space, but have the same efficiency issues as large spacecraft - if not worse.

    Both are given the capability for block destruction, and hitting the player's soft body is the only way to reduce actual HP - kinda like shooting for a core, but with a bigger target. Break power modules by cutting them off, etc.

    For weaponry, you'd have a combination Computer/Module block that determines the style of weapon it is well beyond the ability to tweak the settings with the T menu. Sniper, machinegun, normal, etc.

    The factory can save and load blueprints of these weapons, but rather than buying them, it runs off of the blocks in its inventory.

    All parts are in the "Infantry" section of the Shop, under "Armor" and "Weapon" respectively.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Since everything is a block how would the gun(s) look like, the armor idea is a cool idea, not the first time to hear about it, but it\'s an idea I like reading about. Since Schema is going to add space death (running out of oxygen while in space) a armored suit would be very beneficial. It would be a nice constructing the suit the way you want it. I wish there was a few other types of armored suits, like one would be your normal one the one that would keep you from dying in space faster and that it has some defence, and another suit that you can add blocks to and make into a power suit where you can put guns on. The suit would still be small and have crafted gun parts like mini cannons on shoulders or for a hand.